Weak maps don't hold weak references??
Please select what you are reporting on: Creative What Type of Bug are you experiencing? Assets Summary I always thought weak maps would hold weak references, which seemed obvious to me So I tested it...
View ArticleThe player is colliding with empty space
Hello everyone, I’ve built a map and conducted playtesting. It appears that in certain areas of the map, the player seems to be colliding with unseen objects. I checked the same spots in UEFN, I...
View ArticleClasses never garbage collected?
Please select what you are reporting on: Verse What Type of Bug are you experiencing? Memory Summary Probably related to Weak maps don't hold weak references?? Garbage collector seem to (never?)...
View ArticleEditor is laggy suddenly
Hi All, Today I booted up my UEFN editor and I can’t move around in the viewport. I’ve recently added a Niagara VFX and installed Perforce Helix Core and Admin (which I have subsequently uninstalled)...
View ArticleRadio doesn't correctly continue playing after a player is eliminated
Please select what you are reporting on: Verse What Type of Bug are you experiencing? Devices Summary When a player is eliminated, he can’t hear the music anymore from a radio device. Even if on...
View ArticleUnreal Engine crash
I am using an Allienware R12, with a Nvidia 32GB graphic card, Ryzen 9 5950 3.4 GHz and I cannnot do nothing in Unreal, I move an object it crases, I delete an object it crashes, sometimes I move and...
View ArticleUsing Jam Tracks near a Button Device breaks it until they stop
Please select what you are reporting on: Creative What Type of Bug are you experiencing? Devices Summary When players use a Jam Track near a Button Device any other players trying to activate that...
View ArticleHLODs fully reupload everytime you open Live edit (nice to build in chunks...
Once you build HLODs in a FN map, every single action you do (move an actor, place an actor, delete an actor, change actor properties, edit landscape) will result in HLODs fully rebuilding and...
View ArticleAdd the ability to change more Grind Rail devices parameters through Verse
I’m working on a Rail based Island and the work grows exponentially when working through the Event-based system on the editor since I have to duplicate each rail with different values, whereas through...
View ArticleCommunity Tutorial: Passcode/Pin Pad Device
In this tutorial, learn how to design a Pin Pad/Passcode device for your UEFN experiences. Learn: UI Design in UEFN/Verse Player Maps in Verse Parsing and Updating...
View ArticleExplosive Device falls trough the map
Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? Devices Summary So I’ve been having some issues with explosive devices for months, I always...
View ArticleBatch process metahuman performances
As the title says it’d be nice if one could batch process and export multiple metahuman performances. Thanks! 1 post - 1 participant Read full topic
View ArticleCommunity Tutorial: Stacks in the Verse Programming Language
We explore stacks in the Verse Programming Language. This supplements the online documentation and uses a string data type as a working...
View ArticleGold Currency Display Varies by Platform (1.0 and UEFN)
Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? UI/Tools Summary When players pick up a gold consumable while on PS5 and the map was built in...
View ArticleCommunity Tutorial: 2 Ways to use the Channel Device in Fortnite...
2 Ways to use the Channel Device in Fortnite Creative/UEFN Join up as I show you how to use the channel device to send and listen for global events and how to use the channel device to detect when...
View ArticleForum layout mess (again!)
Mobile view for the forum is nearly unusable again. 3rd time of the year and in less than 3 months of a time span… but as you know, hiring good people is obviously out of the question for Tim… no. Its...
View ArticleNo Data in Payouts Section in Creator Portal
Hi guys, I have a question. Today is March 1st and i expected to see monthly payout for my 3 maps I created during February. On fortniteGG all of them are between $20-$70. But when I go from creator...
View ArticleMoving multiple Switch devices with persistence to a folder crashes the editor
Reference ID 8bd429df-4b62-638c-586d-d4b2abac254a Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? Stability Summary Moving a Switch device or...
View ArticleUE 5 Blue screens and crashes solution
Hello everyone! I’m creating this topic for people who, like me, have had a lot of blue screens and crashes when they bought a PC with a latest-generation CPU. I think the solutions have been given in...
View ArticleDiscovery Feature requests (list)
I love the improvement to Discovery, it’s headed to the right direction. Some extra thoughts: Epic Picks >> Homebar for the first 3 days it gets featured If that period is interrupted by another...
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