Extremly long processing - thrashing????
In my scene I have a large number of splines (about 500), of wich a lot need to be redrawn - I replaced the original with another one, as PCG doesn’t recognize them as the new ones: The old one is...
View ArticleThose flowing props don't stay the same size when you cut the accessory of...
Please select what you are reporting on: Creative What Type of Bug are you experiencing? Assets Summary Those flowing props don’t stay the same size when you cut the accessory of Underworld Styx Water...
View ArticleHow are new devs supposed to deal with broken docs?
Hey I am a decent coder and have been very excited to learn UE but I am a bit shocked at for example how recently, as if with 5.4, a LOT of the doc reference links are borken. I’m having a very hard...
View ArticleRealityCapture Elite group inactive?
I’m confused about the status of Elite group. I’ve emailed a half dozen contacts at CR and not a single response, crickets. Has this program been abandoned? 1 post - 1 participant Read full topic
View ArticleVerse device to revive ALL players in the spectate mode
On my map players can enter Spectator mode for the duration of a valid game, but after the end of the game ( not a round ) players are not revived and remain in Spectator mode. I need a Verse command...
View ArticleUEFN Devices Fail After A Certain Distance Is Reached
Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? Devices Summary Question/Possible Bug. In one of my islands, I am making a voting system...
View ArticleCommunity Tutorial: 2. Unreal Engine 5 C++ | Coding and Debugging with(out)...
If you’re not using Rider, no problem: In this tutorial I will provide you with tipps that are, in the most cases, applicable to other IDEs as well. We will create C++ Templates for Unreal Classes and...
View ArticleCommunity Tutorial: 3. Unreal Engine 5 C++ | Git (LFS) and GitHub - Command...
In this tutorial, I will introduce you to the most important Git commands and Git LFS. Then I show you how you can use a Git integration of Rider and Git blame to find the appropriate commit and video...
View ArticleCommunity Tutorial: 4. Unreal Engine 5 C++ | Gameplay Ability System - Step...
At the start of this video, I’ll demonstrate what the gameplay ability system is and how it works. Following that, we’ll develop gameplay abilities, tasks, effects, cues, costs and cooldowns and...
View ArticleCommunity Tutorial: 1. Unreal Engine 5 C++ | Starting with a Blank Project
In the first video of this tutorial series we are setting up the Unreal Engine 5.3.2 project. Even though that might be the least interesting part of this series, stay tuned, because will go through...
View ArticleCommunity Tutorial: Converting and Playing Binks
Instructions for how to convert a video file to Bink, then play it fullscreen in Unreal Engine.https://dev.epicgames.com/community/learning/tutorials/8JZW/unreal-engine-converting-and-playing-binks 1...
View ArticleVisual clarity of debugging collisions.
Would it be possible to expose the thickness of the debug line of the sphere collision component? The box collision component has “Line Thickness” exposed as a variable, I often turn it up a bit to...
View ArticleFortnite Crashing during memory calculation
Please select what you are reporting on: Creative What Type of Bug are you experiencing? Assets Summary I’m encountering consistent crashes in Fortnite whenever I initiate a memory test for my tycoon...
View ArticleSuggestion to improve Live Coding console UX
Hi, after using Live Coding a bit, here’s my suggestion to make Live Coding (especially the console) less frustrating to use. Add two new preferences to Live Coding section of Editor Preferences: New...
View Articleget all sequencers for each level BP
Hi all, I have 3 levels and I have a BP actor that contains different information related to the levels. For each level, I have created 2 or 3 sequencer. So, inside the Actor BP, I want to get all...
View ArticleMultiple States with Motion Matching in UE 5.4
Just Wanted To Showcase my progress yet on implementing locomotion to my character. Planning to add turns and jump next. Any feedback welcome Motion Matching Preview 1 post - 1 participant Read full...
View ArticleReality Capture has become completely useless for some reason - unresponsive...
I’m having an issue with RC after the update to 1.4, but it seems to exist in 1.3 as well. I can’t use it to complete, save, or export models. I have a large dataset that I’ve previously used, but...
View ArticleAge Ratings Issue/Feedback
Please select what you are reporting on: Creative What Type of Bug are you experiencing? Publishing Summary On the v29.30 update some settings were adjusted on Epic’s side (Island Settings bug which...
View ArticleHow to teleport the player mid sequence cutscene ?
Hello, does anyone know how i could change the player’s location instantly in a very specific time during a cutscene that i’ve made using the sequencer ? 1 post - 1 participant Read full topic
View ArticleCommunity Tutorial: 33 - Player Progression - Saving and Loading - Let's Make...
This Unreal 5.3 Gameplay Ability System video is about persisting Player Progression values across maps and game launches. We start by creating the Char Data Save Game Blueprint with XP Variables....
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