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Artifacts on the landscape when enabling nanit in unreal engine 5.4,1

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Hello everyone I have a huge problem, please help me. when you turn on nanit on the landscape, artifacts appear on it that twitch, and this happens only when you approach it. I tried different textures. landscape resolution 2017x2017. dimensions 130km x 130km. I also tried different resolutions of the elevation map, the problem remains

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