Reference ID
c30f5576-9957-4373-807e-35327cbb2149
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Summary
Hello, today I built HLODs in my UEFN project. I’m trying to launch a session after building HLODs and I get the error that you can see in the image, I’ll add the error to this message as well:
We encountered an error preparing your project. Error: errors.com.epicgames.content-service.cook-failure, An error occurred while communicating with the game servers (Content (re)cook error errors.com.epicgames.cookplugin.cookfailure.
JOB_ID=c30f5576-9957-4373-807e-35327cbb2149)., CookJobId:c30f5576-9957-4373-807e-35327cbb2149
LogWindows: Error: appError called: Assertion failed: Owner->IsMeshDescriptionValid(0) [File:D:\build++Fortnite\Sync\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp] [Line: 3088]
Bad MeshDescription on /fd621f1c-4653-4621-f449-dcb9e992ad1b/externalactors/finallyarcaneroyalechapter3/0/0h/0k2k51hkj0s2195eqz0uhl.StaticMesh_ArcaneRoyale_HLODLayer_0
LogThreadingWindows: Error: Runnable thread Background Worker #23 crashed.
LogWindows: Error: appError called: Assertion failed: Owner->IsMeshDescriptionValid(0) [File:D:\build++Fortnite\Sync\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp] [Line: 3088]
Bad MeshDescription on /fd621f1c-4653-4621-f449-dcb9e992ad1b/externalactors/finallyarcaneroyalechapter3/0/0h/0k2k51hkj0s2195eqz0uhl.StaticMesh_ArcaneRoyale_HLODLayer_0
LogThreadingWindows: Error: Runnable thread Background Worker #23 crashed.
Steps to Reproduce
- Import custom static meshes
- Build HLODs
- Launch a session and wait for the status in-game to be “Preparing”
Expected Result
I except that it’ll work normally and I’ll have no errors when launching a session after built HLODs and when the status in-game is “Preparing” it’ll not give me any errors and I’ll get normally to my island.
Observed Result
The actual result of the steps above is that after few seconds that the status in-game is “Preparing” so I respawning in the UEFN waiting lobby and see “Error” in the status top left of the screen.
I also get the error in the Editor.
Platform(s)
PC
Android
Additional Notes
I hope this will get fixed as soon as possible because my project is very important for me.
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