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Round Settings Device activated at Game Start even if disabled in the device settings

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Reference ID

35043aa2-4c32-2f4c-3cac-298ffb9d3d09

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

The round settings manager is always activated even tho I turned off “Enabled on Minigame start”. I’ve also tried placing a trigger to disable it during the game countdown which didn’t matter. I need the device to be activated after a certain event only to then end the game but it is currently impossible for me to do so.

Steps to Reproduce

  1. Place a Round Settings Device
  2. Toggle “Enabled on minigame start” to off, making sure you island settings for “Last standing wins” is also toggled off.
  3. Set up a timer of let’s say 10 seconds to enable the Round Settings Manager
  4. Start a game in a single team with other players
  5. Get stuck in an infinite loop of Starting the game and then Winning it.

Expected Result

I am expecting the Round Settings Manager to not be enabled until the timer enables it. Giving enough times for the players to select a team. And thus not meeting the requirements of only one team alive that ends the game until only one team is actually alive.

Observed Result

The Round Settings Manager is enabled at the start of the game, when players are in the “Select your team” team. Considers all of them in a single team and ends the game as it thinks it meets the requirements, even tho it shouldn’t as I specified it to be disabled until the timer enables it.

Platform(s)

windows

Island Code

7189-7543-4421

2 posts - 1 participant

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