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Calling GetPlayspace() inside npc behavior causes crash when staring game

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Verse

What Type of Bug are you experiencing?

Verse

Summary

When calling GetPlayspace() function on referenced creative device inside npc behavior script, game freezes and crashes causing returning to lobby. There was no issue before todays update.

Steps to Reproduce

  1. Create npc behavior script and assign it to npc spawner
  2. Reference to another verse device class inside npc behavior script, something like Device : hello_world_device = hello_world_device{}
  3. Call Device.GetPlayspace() anywhere inside npc behavior script
  4. Spawn npc with that behavior script during game

Expected Result

No freezes and crashes when calling this func

Observed Result

During game when Device.GetPlayspace() is called game freezes and crashes

Platform(s)

PC

Additional Notes

This issue appeared after todays update

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