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emit niagara vfx from player in UEFN

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Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Summary

I am trying to create a particle trail coming off the player in a certain condition. I can not even get the Niagara vfx to emit from the player. Is this possible in UEFN?

Steps to Reproduce

create Niagara system and try to attach to the player

Expected Result

emit from the player skeletal mesh

Observed Result

Not an option

Platform(s)

UEFN

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