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Difficulties with Team settings & Inventory

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HI CREATORS! I recently started building some creative maps, that I want to publish in the near fututre. But I think I run kinda into a problem.

I hope I can explain it as detailed as possible :slight_smile:

So… I finished a map witch is gonna be available in four different modes. Therefore I created four of them and migrated the finished builds to all of them trough Asset Action. But here is the thing. The maps should have a little of a difference when it comes to team selection. But the Inventory stays the same.

But unfortunately something doesnt work right. When I place a team settings & Inventory device in UEFN and place some guns, ammo, consumable and build in it, it doesnt show the guns/consumables in game when I start it directly in UEFN. I dont kown if its just a bug or if I do something wrong. This problem happens to all of the maps I want to publish. But on a test-map I created, it worked perfectly.

By the way is it possible to publish maps PRIVATE so I can test it with other players before, so I can find all the bugs and issues. Because when I start in UEFN you directly get spawend in the game area, not in the pregame lobby. Therefore I can’t really check if everything works smooth.

HOPE someone can help! Thanks!!!

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