Hello,
Ever since the newest driver update from NVIDIA (1/20/24, or if you’re not American, 20/1/24), I am having all sorts of GPU issues.
-
The first was that my project kept crashing on startup.
-I validated Unreal and it started working again. -
My project is moving MUCH slower than it used to.
-
Unreal VERY FREQUENTLY freezes without using more than half of my available CPU or GPU RAM (I checked the Task Manager; both were < 50% before, during, and after the freeze).
-
Unreal is incorrectly accessing my GPU’s capacity. In a specific part of the map, it claims that my project is over 4GB above Texture Streaming Limit (I have 8 GB VRAM, and the highest exceeded amount in the past before exhaustion was about 2-3 GB). However, when checking my GPU only 40% is used (which makes sense, because I am optimizing my project).
To any EPIC workers out there, is there a case and or fix list sent to NVIDIA?
2 posts - 1 participant