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I transferred a personal project to our team, but it instead created duplicate maps, team cannot play or publish

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Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Collaboration

Summary

Local project always changing binding depending whether I log in as team member or original owner, I now have 3 copies of the same map. Uploads do not go in team.

Steps to Reproduce

Being an owner of the map, transfer it to the team where you are also an owner
Log in as a different member on that team, try to upload a new version.
Note: upload fails
Log in as Owner again and try to upload.
Note: new map is created in the portal (not in the team, but in the personal view)

Expected Result

Be able to transfer a map to team, all team members should be able to collaborate, play and publish (like they can with other maps)

Observed Result

Local projects generated new bindings, pushed to new map. Team cannot play this map

Backend dependency error in the creator portal when trying to publish as team member

Platform(s)

Windows, PS5

Additional Notes

Tried to manually assign code, the portal says it belongs to a different project

3 posts - 2 participants

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