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My day sequence device breaks every time I publish a map

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Reference ID

5e2e7dbd-4664-f269-65e4-29a49c338e7f

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Island Settings

Summary

The day sequence device breaks every time I publish my map. This has happened over 4 different maps on UEFN. Everything works fine in sessions and private maps until I run the memory calculation. After that, the sky is the default setting. This includes sessions and previous private versions I’ve made where it was working before. In UEFN the sky still looks like how I configured it to be, but anywhere else is producing the default time schedule. When I change the priority on the device or turn off all time managers in settings, nothing changes.

Steps to Reproduce

Set up a day sequence device, set it to a fixed time, run a memory calculation, and publish the map. I’ve had a few different results for how long it takes for the glitch to occur. Sometimes it’s instantaneous after the memory calculation, and sometimes it’s a few hours.

Expected Result

I am usually setting the time to a fixed sunrise or sunset. I expect to see the exact settings I input apply to the world.

Observed Result

The day sequence device has no effect on the world. The sun starts at about 8:00 AM and starts a normal day/night cycle even if I set it to a fixed time.

Platform(s)

windows, PS5 (I tested this on my PS5 and it was the same result)

Island Code

9078-1571-9449

Additional Notes

I think that this is a glitch as opposed to having incorrect settings because it applies to all of my private versions where there was no issue before.

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