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Traps are destroying themselves after 30 activates

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Reference ID

defa0366-4270-40a1-061e-ef9b8e9ae049

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Summary

When I put a trap and activate it 30 times it destroys himself, I don’t want this to happen. I want them to activate unlimited times without destroying themselves, because I’m building a deathrun map.

Steps to Reproduce

Make a UEFN project click the “Launch Session” and then press the TAB button go to “Creative” and select “Devices” then get a trap and put it somewhere. After that start the game and activate this trap 30 times.

Expected Result

The trap should not destroy himself after activating it 30 times.

Observed Result

The trap destroys himself after activating it 30 times…

Platform(s)

windows

Island Code

5043-0486-1284

Additional Notes

Please tell me why is this happening is it only on my island, or is it happenning to everybody, or if there is any setting I should change please let me know.
The island code I provided is a private version code.

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