I’m new to UEFN and tried my hand with making an interactive UI using blueprint instead of code, and I ran into a problem where the UEFN buttons (Loud, Quiet, Regular) moved from the “User Created” tab to the “UIKIT” tab. I thought it was no big deal but now whenever I try to push changes, I get errors along the lines of “found disallowed object type” With UIKit referenced, which I’m assuming is the issue but I’m no expert.
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