Reference ID
11a9ce63-41d6-8771-ed26-7c963c559a69
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
I’m making a bedwars game where players can harvest resources to upgrade their base.
To harvest, I placed Prop manipulators on certain props to give building resources.
This works fine in the first round. But in round 2, or even when I end the game and press the yellow “play again”-button, it stops working.
This was the case when I tested via UEFN => Launch Session, as well as just playing a private island (2358-3143-0888) version in FN itself.
Steps to Reproduce
- Launch new UEFN session
- Damage prop covered with propmanipulator => player gets resources
- Press end game in FN menu
- Press play again
or
- Finish round and start playing round 2
- Prop manipulator no longer active
Expected Result
Prop manipulator should stay active in new games/rounds
Observed Result
It stops working after an initial round
- Prop that was indestructible in round 1 becomes destructible in round two or in a new game (play again)
- Event OnDamaged worked in round 1 not in round/game 2
Platform(s)
windows
1 post - 1 participant