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Frame hitch between Cinematic Sequence Devices playing.

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I have a scene with 4 Cinematic Sequence Devices. I am using a simple verse script to randomly choose one of these devices to play. When the sequence ends, a new device is randomly picked to play, and so on.

Issue is that there is a small frame glitch as one device finishes and another starts. The camera glitches back to the player camera for a moment.

Is there a way to remedy this?

I tried extending my sequences both before and after the active frame range in each sequence, but it did not help.

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