Quantcast
Channel: General - Epic Developer Community Forums
Viewing all articles
Browse latest Browse all 11237

Hiding or teleporting in the hiding props removes them from the player counter's zone, even if the activity is contained in the zone.

$
0
0

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Summary

Hiding or teleporting in the hiding props removes them from the player counter’s zone, even if the activity is contained in the zone.

Steps to Reproduce

Add a player counter device with a zone. Add a trigger or verse subscription on the player counter’s player removed event. Add a hiding prop inside the player counter zone. When you run the game the removed event will trigger when the player enters the hiding prop.

Expected Result

If the hiding prop is in the zone, and if the teleport target is in zone, then the player should remain in the player counter’s zone and should not be registered as removed.

Observed Result

The player triggers the removed event.

Platform(s)

All? Xbox/PC/Switch at least. UEFN.

1 post - 1 participant

Read full topic


Viewing all articles
Browse latest Browse all 11237

Trending Articles