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Weapon Cases Not Working As Expected

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Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Summary

Hello. I’m just curious if there is an issue with weapon cases? Supposedly, per the tool tip, when you add an item to the “Loot Testing Data” property it should only spawn that item. However that doesn’t seem to be the case. So I’m not sure if I’m doing something wrong or if it’s truly bugged.

Steps to Reproduce

Add the “Modded Weapon Case Gallery” to the project. Drop the “WID_AssaultSunRose_Athena_UR” weapon into the “Loot Testing Data” slot. Push changes.

Expected Result

The WID_AssaultSunRose_Athena_UR weapon should be granted.

Observed Result

The weapon case provides a random weapon.

Platform(s)

PC (only working in UEFN ATM)

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