Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Summary
NPC Behavior object cannot be deleted in content drawer but also blocks game from compiling and starting, fully blocking the ongoing development
Steps to Reproduce
make NPC character definition, make animation preset, assign animations to the idle and walk, link the NPC definition with anim preset. delete the animations, and click force delete when it says they’re in use. then try to build the game, it complains that non existed animations are in use. go delete the anim preset. then try to delete the NPC behavior - it’ll say cannot be deleted. but it’s too late, the game can’t start, and the NPC definition can’t be deleted. Error is “[AssetLog] /mygame/Enemies/NPC_RazorTail : References /mygame/Enemies/BP_RazorTailAnimPreset which does not exist. (FortValidator_IllegalReferences)”. When you try to delete it, says “Cannot currently delete selected objects. See log for details.” so i’m completely stuck. cannot delete, cannot run the project.
Expected Result
can delete object even if it references something that was deleted and is broken.
Observed Result
cannot delete.
Platform(s)
Win 10, latest UEFN version.
3 posts - 1 participant