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Zeus Lightning Verse Runtime Errors

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Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Verse

Summary

Several occurrences of ErrRuntime_Internal related to the ZeusLightning, associated with different causes.

Example 1:
Verse unrecoverable error: ErrRuntime_Internal: An internal runtime error occurred. There is no other information available.

Truncated callstack follows:
WeaponEquipSoundComponent_C:Play Valid Event (Unknown source) (Source: Unknown(0,0, 0,0))
BP_WeaponEquipComponent_ZeusLightning_C:Play Valid Event (Unknown source) (Source: Unknown(0,0, 0,0))
BP_WeaponEquipComponent_ZeusLightning_C:ExecuteUbergraph_BP_WeaponEquipComponent_ZeusLightning (Unknown source) (Source: Unknown(0,0, 0,0))
BP_WeaponEquipComponent_ZeusLightning_C:PlayAudio (Unknown source) (Source: Unknown(0,0, 0,0))
WeaponEquipSoundComponent_C:ExecuteUbergraph_WeaponEquipSoundComponent (Unknown source) (Source: Unknown(0,0, 0,0))
WeaponEquipSoundComponent_C:OnUnHolestered (Unknown source) (Source: Unknown(0,0, 0,0))
WeaponEquipSoundComponent_C:ExecuteUbergraph_WeaponEquipSoundComponent (Unknown source) (Source: Unknown(0,0, 0,0))
WeaponEquipSoundComponent_C:On Visibility Change (Unknown source) (Source: Unknown(0,0, 0,0))

Example 2:
Verse unrecoverable error: ErrRuntime_Internal: An internal runtime error occurred. There is no other information available.

Truncated callstack follows:
WeaponEquipSoundComponent_C:Play Valid Event (Unknown source) (Source: Unknown(0,0, 0,0))
BP_WeaponEquipComponent_ZeusLightning_C:Play Valid Event (Unknown source) (Source: Unknown(0,0, 0,0))
BP_WeaponEquipComponent_ZeusLightning_C:ExecuteUbergraph_BP_WeaponEquipComponent_ZeusLightning (Unknown source) (Source: Unknown(0,0, 0,0))
BP_WeaponEquipComponent_ZeusLightning_C:PlayAudio (Unknown source) (Source: Unknown(0,0, 0,0))
WeaponEquipSoundComponent_C:ExecuteUbergraph_WeaponEquipSoundComponent (Unknown source) (Source: Unknown(0,0, 0,0))
WeaponEquipSoundComponent_C:OnUnHolestered (Unknown source) (Source: Unknown(0,0, 0,0))
WeaponEquipSoundComponent_C:ExecuteUbergraph_WeaponEquipSoundComponent (Unknown source) (Source: Unknown(0,0, 0,0))
WeaponEquipSoundComponent_C:OnVehicleStateChanged (Unknown source) (Source: Unknown(0,0, 0,0))

Steps to Reproduce

UNKNOWN

Expected Result

No Verse runtime errors when using the Zeus Lightning

Observed Result

Intermittent verse runtime errors when using the Zeus Lightning

Platform(s)

UNKNOWN

Additional Notes

There seems to be an issue internally with the WeaponEquipSoundComponent on Zeus Lightning, when certain player states are changed. i.e. visibility, vehicle, etc.

3 posts - 2 participants

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