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Custom NPCs via NPC Spawner are always treated as creatures for damage volumes

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Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

Damage Volumes treat Custom NPCs via NPC spawner as a creature AND Ignores team ID configuration

Steps to Reproduce

  1. Spawn a custom NPC via npc spawner
  2. In the npc character definition modify the team id to 1
  3. Configure damage zone to damage creatures, invert team id to ignore team 1
  4. place damage volume over npc spawn
  5. start game
  6. watch the damage volume damage team id 1 spawned npc

Expected Result

The damage volume should ignore the team id even if its a creature

Observed Result

damage volume ignores team id config when npc is spawned via npc_spawner

Platform(s)

PC

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