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Static mesh not showing up on game start in play session

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I was placing an imported cactus static mesh on my map. When I went into the play session to test it out though, it wasn’t there. Rather it was invisible but wouldn’t show the mesh there. I would run towards it but the ‘invisible’ cactus would stop me from running any farther. I thought this was just a problem with that specific mesh, so I tried using a different imported mesh, but when I tried using a different one, it didn’t work either. Does anyone know how to fix this?

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