Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
I have an RR Map, edit the track and test, all is good until…
I edited the track, test it in the game, and now I have the new track and the old track in the game but not in UEFN
I click the "rebuild track’ button thinking that will fix it and there is no change.
Is anyone else having this issue?
Is it a known Issue?
It feels like there is a cache not being removed somewhere.
Steps to Reproduce
see above
Expected Result
I would expect the Rebuild button to build a new track and remove the old one
Observed Result
see above
Platform(s)
Windows
Island Code
8314-8345-2000
Additional Notes
Please help, this is a show stopper
1 post - 1 participant