LogStats: Stats thread started at 1.643956
LogPluginManager: Display: By default, prioritizing project plugin (…/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Plugins/Marketplace/DismembermentSystem/DismembermentSystem.uplugin) over the corresponding engine version (…/…/…/Engine/Plugins/Marketplace/DismembermentSystem/DismembermentSystem.uplugin).
LogPluginManager: Display: By default, prioritizing project plugin (…/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Plugins/Marketplace/DragonIK/DragonIKPlugin.uplugin) over the corresponding engine version (…/…/…/Engine/Plugins/Marketplace/DragonIK/DragonIKPlugin.uplugin).
LogPluginManager: Display: By default, prioritizing project plugin (…/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Plugins/Marketplace/GFur/GFur.uplugin) over the corresponding engine version (…/…/…/Engine/Plugins/Marketplace/GFur/GFur.uplugin).
LogPluginManager: Display: By default, prioritizing project plugin (…/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Plugins/Marketplace/Substance/Substance.uplugin) over the corresponding engine version (…/…/…/Engine/Plugins/Marketplace/Substance/Substance.uplugin).
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ‘’
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-0CA0297948797FCC177FB484D33869D9
Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
LogConfig: Display: Loading Linux ini files took 0.06 seconds
LogConfig: Display: Loading TVOS ini files took 0.05 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
LogConfig: Display: Loading Unix ini files took 0.04 seconds
LogConfig: Display: Loading Windows ini files took 0.03 seconds
LogConfig: Display: Loading IOS ini files took 0.05 seconds
LogConfig: Display: Loading Mac ini files took 0.08 seconds
LogConfig: Display: Loading Android ini files took 0.09 seconds
LogAssetRegistry: Display: Asset registry cache read as 79.1 MiB from …/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Intermediate/CachedAssetRegistry_0.bin
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GameplayBehaviors
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin GeometryScripting
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PCG
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin Ornatrix
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Project plugin DragonIKPlugin
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Project plugin GFur
LogPluginManager: Mounting Project plugin DismembermentSystem
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Project plugin Substance
LogPluginManager: Mounting Engine plugin DataRegistry
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GameplayAbilities
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin AlembicHairImporter
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/TraceUtilities/Content/’ mounted to ‘/TraceUtilities/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Bridge/Content/’ mounted to ‘/Bridge/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/2D/Paper2D/Content/’ mounted to ‘/Paper2D/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosCaching/Content/’ mounted to ‘/ChaosCaching/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosClothEditor/Content/’ mounted to ‘/ChaosClothEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosNiagara/Content/’ mounted to ‘/ChaosNiagara/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosSolverPlugin/Content/’ mounted to ‘/ChaosSolverPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/FullBodyIK/Content/’ mounted to ‘/FullBodyIK/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/Dataflow/Content/’ mounted to ‘/Dataflow/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryFlow/Content/’ mounted to ‘/GeometryFlow/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryScripting/Content/’ mounted to ‘/GeometryScripting/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/MeshLODToolset/Content/’ mounted to ‘/MeshLODToolset/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/MeshModelingToolsetExp/Content/’ mounted to ‘/MeshModelingToolsetExp/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryCollectionPlugin/Content/’ mounted to ‘/GeometryCollectionPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/PCG/Content/’ mounted to ‘/PCG/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/PythonScriptPlugin/Content/’ mounted to ‘/PythonScriptPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Ephere/Ornatrix/Content/’ mounted to ‘/Ornatrix/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ToolPresets/Content/’ mounted to ‘/ToolPresets/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ACLPlugin/Content/’ mounted to ‘/ACLPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/FX/Niagara/Content/’ mounted to ‘/Niagara/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRigSpline/Content/’ mounted to ‘/ControlRigSpline/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Plugins/Marketplace/DragonIK/Content/’ mounted to ‘/DragonIKPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/MovieScene/SequencerScripting/Content/’ mounted to ‘/SequencerScripting/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/IKRig/Content/’ mounted to ‘/IKRig/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRig/Content/’ mounted to ‘/ControlRig/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/DeformerGraph/Content/’ mounted to ‘/DeformerGraph/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/VirtualProduction/Takes/Content/’ mounted to ‘/Takes/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Plugins/Marketplace/GFur/Content/’ mounted to ‘/GFur/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Plugins/Marketplace/DismembermentSystem/Content/’ mounted to ‘/DismembermentSystem/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Plugins/Marketplace/Substance/Content/’ mounted to ‘/Substance/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/GeometryProcessing/Content/’ mounted to ‘/GeometryProcessing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/HairStrands/Content/’ mounted to ‘/HairStrands/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioSynesthesia/Content/’ mounted to ‘/AudioSynesthesia/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioWidgets/Content/’ mounted to ‘/AudioWidgets/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/MeshModelingToolset/Content/’ mounted to ‘/MeshModelingToolset/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Metasound/Content/’ mounted to ‘/Metasound/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Synthesis/Content/’ mounted to ‘/Synthesis/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/WaveTable/Content/’ mounted to ‘/WaveTable/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/RigVM/Content/’ mounted to ‘/RigVM/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/ResonanceAudio/Content/’ mounted to ‘/ResonanceAudio/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/BlueprintHeaderView/Content/’ mounted to ‘/BlueprintHeaderView/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ModelingToolsEditorMode/Content/’ mounted to ‘/ModelingToolsEditorMode/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/SpeedTreeImporter/Content/’ mounted to ‘/SpeedTreeImporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/UVEditor/Content/’ mounted to ‘/UVEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Interchange/Runtime/Content/’ mounted to ‘/Interchange/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/GeometryMode/Content/’ mounted to ‘/GeometryMode/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaCompositing/Content/’ mounted to ‘/MediaCompositing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Developer/AnimationSharing/Content/’ mounted to ‘/AnimationSharing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaPlate/Content/’ mounted to ‘/MediaPlate/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/GLTFExporter/Content/’ mounted to ‘/GLTFExporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/DatasmithContent/Content/’ mounted to ‘/DatasmithContent/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/LightMixer/Content/’ mounted to ‘/LightMixer/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/ObjectMixer/Content/’ mounted to ‘/ObjectMixer/’
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogWindows: Failed to load ‘WinPixGpuCapturer.dll’ (GetLastError=126)
LogWindows: File ‘WinPixGpuCapturer.dll’ does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use ‘-AttachRenderDoc’ on the cmd line or enable ‘renderdoc.AutoAttach’ in the plugin settings.
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.2.13
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.3-CL-29314046
LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
LogInit: Net CL: 27405482
LogInit: OS: Windows 11 (23H2) [10.0.22631.3447] (), CPU: 11th Gen Intel(R) Core™ i9-11900KF @ 3.50GHz, GPU: NVIDIA GeForce RTX 4070 Ti
LogInit: Compiled (64-bit): Nov 3 2023 16:09:16
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.36.32537.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.3
LogInit: Command Line:
LogInit: Base Directory: D:/UE5.3/UE_5.3/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 38
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 8
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame ]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
LogConfig: Set CVar [[r.VSync:0]]
LogConfig: Set CVar [[r.RHICmdBypass:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=((“Mobile”, 256)))]] deferred - dummy variable created
LogConfig: Set CVar [[r.ReflectionMethod:1]]
LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
LogConfig: Set CVar [[r.VirtualTextures:1]]
LogConfig: Set CVar [[r.VT.EnableAutoImport:0]]
LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
LogConfig: Set CVar [[gc.AllowParallelGC:1]]
LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
LogConfig: Set CVar [[gc.CreateGCClusters:1]]
LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Average”,ToolTip=“Simulates average internet conditions”)]] deferred - dummy variable created
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Bad”,ToolTip=“Simulates laggy internet conditions”)]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
LogConfig: Set CVar [[r.FXAA.Quality:4]]
LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
LogConfig: Set CVar [[r.LightFunctionQuality:1]]
LogConfig: Set CVar [[r.ShadowQuality:5]]
LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
LogConfig: Set CVar [[r.VolumetricFog:1]]
LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
LogConfig: Set CVar [[r.CapsuleShadows:1]]
LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
LogConfig: Set CVar [[r.DistanceFieldAO:1]]
LogConfig: Set CVar [[r.AOQuality:2]]
LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
LogConfig: Set CVar [[r.SSR.Quality:3]]
LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
LogConfig: Set CVar [[r.MotionBlurQuality:4]]
LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
LogConfig: Set CVar [[r.LensFlareQuality:2]]
LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
LogConfig: Set CVar [[r.BloomQuality:5]]
LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
LogConfig: Set CVar [[r.FastBlurThreshold:100]]
LogConfig: Set CVar [[r.Upscale.Quality:3]]
LogConfig: Set CVar [[r.LightShaftQuality:1]]
LogConfig: Set CVar [[r.Filter.SizeScale:1]]
LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
LogConfig: Set CVar [[r.Streaming.MipBias:0]]
LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Set CVar [[r.Streaming.Boost:1]]
LogConfig: Set CVar [[r.MaxAnisotropy:8]]
LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
LogConfig: Set CVar [[r.RefractionQuality:2]]
LogConfig: Set CVar [[r.SceneColorFormat:4]]
LogConfig: Set CVar [[r.DetailMode:2]]
LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Set CVar [[r.SSS.Scale:1]]
LogConfig: Set CVar [[r.SSS.SampleSet:2]]
LogConfig: Set CVar [[r.SSS.Quality:1]]
LogConfig: Set CVar [[r.SSS.HalfRes:0]]
LogConfig: Set CVar [[r.SSGI.Quality:3]]
LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
LogConfig: Set CVar [[r.ParticleLightQuality:2]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
LogConfig: Set CVar [[foliage.DensityScale:1.0]]
LogConfig: Set CVar [[grass.DensityScale:1.0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
LogRHI: Using Default RHI: D3D11
LogRHI: Using Highest Feature Level of D3D11: SM5
LogRHI: Loading RHI module D3D11RHI
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
LogD3D11RHI: D3D11 min allowed feature level: 11_0
LogD3D11RHI: D3D11 max allowed feature level: 11_1
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: Testing D3D11 Adapter 0:
LogD3D11RHI: Description : NVIDIA GeForce RTX 4070 Ti
LogD3D11RHI: VendorId : 10de
LogD3D11RHI: DeviceId : 2782
LogD3D11RHI: SubSysId : 51301462
LogD3D11RHI: Revision : 00a1
LogD3D11RHI: DedicatedVideoMemory : 12578717696 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 17031694336 bytes
LogD3D11RHI: AdapterLuid : 0 68260
LogD3D11RHI: 0. ‘NVIDIA GeForce RTX 4070 Ti’ (Feature Level 11_1)
LogD3D11RHI: 11996/0/16242 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
LogD3D11RHI: Testing D3D11 Adapter 1:
LogD3D11RHI: Description : Microsoft Basic Render Driver
LogD3D11RHI: VendorId : 1414
LogD3D11RHI: DeviceId : 008c
LogD3D11RHI: SubSysId : 0000
LogD3D11RHI: Revision : 0000
LogD3D11RHI: DedicatedVideoMemory : 0 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 17031694336 bytes
LogD3D11RHI: AdapterLuid : 0 71802
LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_1)
LogD3D11RHI: 0/0/16242 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter:
LogD3D11RHI: Description : NVIDIA GeForce RTX 4070 Ti
LogD3D11RHI: VendorId : 10de
LogD3D11RHI: DeviceId : 2782
LogD3D11RHI: SubSysId : 51301462
LogD3D11RHI: Revision : 00a1
LogD3D11RHI: DedicatedVideoMemory : 12578717696 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 17031694336 bytes
LogD3D11RHI: AdapterLuid : 0 68260
LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
LogInit: Selected Device Profile: [WindowsEditor]
LogHAL: Display: Platform has ~ 32 GB [34063388672 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
LogDeviceProfileManager: Going up to parent DeviceProfile []
LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Saved/Config/WindowsEditor/Editor.ini]
LogInit: Computer: HUNTED
LogInit: User: fredd
LogInit: CPU Page size=4096, Cores=8
LogInit: High frequency timer resolution =10.000000 MHz
LogMemory: Memory total: Physical=31.7GB (32GB approx)
LogMemory: Platform Memory Stats for WindowsEditor
LogMemory: Process Physical Memory: 581.55 MB used, 591.45 MB peak
LogMemory: Process Virtual Memory: 588.62 MB used, 588.62 MB peak
LogMemory: Physical Memory: 11440.07 MB used, 21045.31 MB free, 32485.38 MB total
LogMemory: Virtual Memory: 16334.04 MB used, 40727.34 MB free, 57061.38 MB total
LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb=“0”
LogWindows: WindowsPlatformFeatures enabled
LogInit: Physics initialised using underlying interface: Chaos
LogInit: Using OS detected language (en-US).
LogInit: Using OS detected locale (en-US).
LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so ‘en’ will be used for the language.
LogInit: Setting process to per monitor DPI aware
LogWindowsTextInputMethodSystem: Available input methods:
LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
LogRHI: Using Default RHI: D3D11
LogRHI: Using Highest Feature Level of D3D11: SM5
LogRHI: Loading RHI module D3D11RHI
LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
LogWindows: Attached monitors:
LogWindows: resolution: 1920x1080, work area: (-1920, 835) → (0, 1867), device: ‘\.\DISPLAY1’
LogWindows: resolution: 3840x2160, work area: (0, 0) → (3840, 2088), device: ‘\.\DISPLAY2’ [PRIMARY]
LogWindows: Found 2 attached monitors.
LogWindows: Gathering driver information using Windows Setup API
LogRHI: RHI Adapter Info:
LogRHI: Name: NVIDIA GeForce RTX 4070 Ti
LogRHI: Driver Version: 552.22 (internal:31.0.15.5222, unified:552.22)
LogRHI: Driver Date: 4-11-2024
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x2782 (for the marketing name, search the web for “GPU Device Id”)
LogRHI: Texture pool is 8397 MB (70% of 11996 MB)
LogD3D11RHI: Creating D3DDevice using adapter:
LogD3D11RHI: Description : NVIDIA GeForce RTX 4070 Ti
LogD3D11RHI: VendorId : 10de
LogD3D11RHI: DeviceId : 2782
LogD3D11RHI: SubSysId : 51301462
LogD3D11RHI: Revision : 00a1
LogD3D11RHI: DedicatedVideoMemory : 12578717696 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 17031694336 bytes
LogD3D11RHI: AdapterLuid : 0 68260
LogD3D11RHI: RHI has support for 64 bit atomics
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
LogD3D11RHI: Array index from any shader is supported
LogVRS: Current RHI does not support Variable Rate Shading
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
LogTurnkeySupport: Running Turnkey SDK detection: ’ -ScriptsForProject=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/SnakeTest.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Intermediate/TurnkeyReport_0.log” -log=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Intermediate/TurnkeyLog_0.log” -project=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/SnakeTest.uproject” -platform=all’
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““D:/UE5.3/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/SnakeTest.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Intermediate/TurnkeyReport_0.log” -log=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Intermediate/TurnkeyLog_0.log” -project=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/SnakeTest.uproject” -platform=all” ]
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxEditor’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Server’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Client’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Mac’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacEditor’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacServer’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsEditor’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
LogTargetPlatformManager: Display: Building Assets For WindowsEditor
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
LogTargetPlatformManager: Loaded format module MetalShaderFormat
LogTargetPlatformManager: SF_METAL
LogTargetPlatformManager: SF_METAL_MRT
LogTargetPlatformManager: SF_METAL_TVOS
LogTargetPlatformManager: SF_METAL_MRT_TVOS
LogTargetPlatformManager: SF_METAL_SM5
LogTargetPlatformManager: SF_METAL_SM6
LogTargetPlatformManager: SF_METAL_SIM
LogTargetPlatformManager: SF_METAL_MACES3_1
LogTargetPlatformManager: SF_METAL_MRT_MAC
LogTargetPlatformManager: Loaded format module ShaderFormatD3D
LogTargetPlatformManager: PCD3D_SM6
LogTargetPlatformManager: PCD3D_SM5
LogTargetPlatformManager: PCD3D_ES31
LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
LogTargetPlatformManager: GLSL_150_ES31
LogTargetPlatformManager: GLSL_ES3_1_ANDROID
LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
LogTargetPlatformManager: VVM_1_0
LogTargetPlatformManager: Loaded format module VulkanShaderFormat
LogTargetPlatformManager: SF_VULKAN_SM5
LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
LogTargetPlatformManager: SF_VULKAN_ES31
LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
LogTargetPlatformManager: SF_VULKAN_SM6
LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
LogDerivedDataCache: Display: …/…/…/Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
LogDerivedDataCache: C:/Users/fredd/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.06 seconds.
LogDerivedDataCache: Display: C:/Users/fredd/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.13ms. RandomReadSpeed=17.93MBs, RandomWriteSpeed=113.58MBs. Assigned SpeedClass ‘Local’
LogDerivedDataCache: Local: Using data cache path C:/Users/fredd/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogDerivedDataCache: Shared: Disabled because no path is configured.
LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
LogDerivedDataCache: Cloud: Disabled because Host is set to ‘None’
LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
LogShaderCompilers: Guid format shader working directory is -20 characters bigger than the processId version (…/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Intermediate/Shaders/WorkingDirectory/28124/).
LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/fredd/AppData/Local/Temp/UnrealShaderWorkingDir/75E37E894C367974FC10549958D07027/’.
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
LogTurnkeySupport: Completed SDK detection: ExitCode = 0
LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogSlate: Using FreeType 2.10.0
LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0131 seconds to start up
LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches …/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Intermediate/CachedAssetRegistry_.bin.
LogEditorDomain: Display: EditorDomain is Disabled
LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
LogDeviceProfileManager: Available device profiles:
LogDeviceProfileManager: [00000A7DF1DB3400][00000A7DE97D0000 66] GlobalDefaults,
LogDeviceProfileManager: [00000A7DF1DB3000][00000A7DE97D7800 66] Windows,
LogDeviceProfileManager: [00000A7DF1DB3A00][00000A7DE956A000 66] WindowsEditor,
LogDeviceProfileManager: [00000A7DF1DB3E00][00000A7DE9567800 66] WindowsServer,
LogDeviceProfileManager: [00000A7DF1DB4000][00000A7DE9565000 66] WindowsClient,
LogDeviceProfileManager: [00000A7DF1DB4200][00000A7DE9560000 66] IOS,
LogDeviceProfileManager: [00000A7DF1DB4400][00000A7DE372C800 66] iPadAir2,
LogDeviceProfileManager: [00000A7DF1DB4600][00000A7DE3722800 66] IPadPro,
LogDeviceProfileManager: [00000A7DF1DB4800][00000A7DBB17A000 66] iPadAir3,
LogDeviceProfileManager: [00000A7DF1DB4A00][00000A7DF2190000 66] iPadAir4,
LogDeviceProfileManager: [00000A7DF1DB4C00][00000A7DF2192800 66] iPadAir5,
LogDeviceProfileManager: [00000A7DF1DB4E00][00000A7DF2195000 66] iPadMini4,
LogDeviceProfileManager: [00000A7DF1DB5000][00000A7DF2197800 66] iPadMini5,
LogDeviceProfileManager: [00000A7DF1DB5200][00000A7DF219A000 66] iPadMini6,
LogDeviceProfileManager: [00000A7DF1DB5400][00000A7DF219C800 66] iPhone6S,
LogDeviceProfileManager: [00000A7DF1DB5600][00000A7DF21A0000 66] iPhone7,
LogDeviceProfileManager: [00000A7DF1DB5800][00000A7DF21A2800 66] iPodTouch7,
LogDeviceProfileManager: [00000A7DF1DB5A00][00000A7DF21A5000 66] iPhone6SPlus,
LogDeviceProfileManager: [00000A7DF1DB5C00][00000A7DF21A7800 66] iPhone7Plus,
LogDeviceProfileManager: [00000A7DF1DB5E00][00000A7DF21AA000 66] iPhoneSE,
LogDeviceProfileManager: [00000A7DF1DB6000][00000A7DF21AC800 66] iPhone8,
LogDeviceProfileManager: [00000A7DF1DB6200][00000A7DF21B0000 66] iPhone8Plus,
LogDeviceProfileManager: [00000A7DF1DB6400][00000A7DF21B2800 66] iPhoneX,
LogDeviceProfileManager: [00000A7DF1DB6600][00000A7DF21B5000 66] iPhoneXS,
LogDeviceProfileManager: [00000A7DF1DB6800][00000A7DF21B7800 66] iPhoneXSMax,
LogDeviceProfileManager: [00000A7DF1DB6A00][00000A7DF21BA000 66] iPhoneXR,
LogDeviceProfileManager: [00000A7DF1DB6C00][00000A7DF21BC800 66] iPhone11,
LogDeviceProfileManager: [00000A7DF1DB6E00][00000A7DF21C0000 66] iPhone11Pro,
LogDeviceProfileManager: [00000A7DF1DB7000][00000A7DF21C2800 66] iPhone11ProMax,
LogDeviceProfileManager: [00000A7DF1DB7200][00000A7DF21C5000 66] iPhoneSE2,
LogDeviceProfileManager: [00000A7DF1DB7400][00000A7DF21C7800 66] iPhone12Mini,
LogDeviceProfileManager: [00000A7DF1DB7600][00000A7DF21CA000 66] iPhone12,
LogDeviceProfileManager: [00000A7DF1DB7800][00000A7DF21CC800 66] iPhone12Pro,
LogDeviceProfileManager: [00000A7DF1DB7A00][00000A7DF21D0000 66] iPhone12ProMax,
LogDeviceProfileManager: [00000A7DF1DB7C00][00000A7DF21D2800 66] iPhone13Mini,
LogDeviceProfileManager: [00000A7DF1DB7E00][00000A7DF21D5000 66] iPhone13,
LogDeviceProfileManager: [00000A7DF1DB8000][00000A7DF21D7800 66] iPhone13Pro,
LogDeviceProfileManager: [00000A7DF1DB8200][00000A7DF21DA000 66] iPhone13ProMax,
LogDeviceProfileManager: [00000A7DF1DB8400][00000A7DF21DC800 66] iPhoneSE3,
LogDeviceProfileManager: [00000A7DF1DB8600][00000A7DF21E0000 66] iPhone14,
LogDeviceProfileManager: [00000A7DF1DB8800][00000A7DF21E2800 66] iPhone14Plus,
LogDeviceProfileManager: [00000A7DF1DB8A00][00000A7DF21E5000 66] iPhone14Pro,
LogDeviceProfileManager: [00000A7DF1DB8C00][00000A7DF21E7800 66] iPhone14ProMax,
LogDeviceProfileManager: [00000A7DF1DB8E00][00000A7DF21EA000 66] iPhone15,
LogDeviceProfileManager: [00000A7DF1DB9000][00000A7DF21EC800 66] iPhone15Plus,
LogDeviceProfileManager: [00000A7DF1DB9200][00000A7DF21F0000 66] iPhone15Pro,
LogDeviceProfileManager: [00000A7DF1DB9400][00000A7DF21F2800 66] iPhone15ProMax,
LogDeviceProfileManager: [00000A7DF1DB9600][00000A7DF21F5000 66] iPadPro105,
LogDeviceProfileManager: [00000A7DF1DB9800][00000A7DF21F7800 66] iPadPro129,
LogDeviceProfileManager: [00000A7DF1DB9A00][00000A7DF21FA000 66] iPadPro97,
LogDeviceProfileManager: [00000A7DF1DB9C00][00000A7DF21FC800 66] iPadPro2_129,
LogDeviceProfileManager: [00000A7DF1DB9E00][00000A7DF2200000 66] iPad5,
LogDeviceProfileManager: [00000A7DF1DBA000][00000A7DF2202800 66] iPad6,
LogDeviceProfileManager: [00000A7DF1DBA200][00000A7DF2205000 66] iPad7,
LogDeviceProfileManager: [00000A7DF1DBA400][00000A7DF2207800 66] iPad8,
LogDeviceProfileManager: [00000A7DF1DBA600][00000A7DF220A000 66] iPad9,
LogDeviceProfileManager: [00000A7DF1DBA800][00000A7DF220C800 66] iPad10,
LogDeviceProfileManager: [00000A7DF1DBAA00][00000A7DF1F40000 66] iPadPro11,
LogDeviceProfileManager: [00000A7DF1DBAC00][00000A7DF1F42800 66] iPadPro2_11,
LogDeviceProfileManager: [00000A7DF1DBAE00][00000A7DF1F45000 66] iPadPro3_11,
LogDeviceProfileManager: [00000A7DF1DBB000][00000A7DF1F47800 66] iPadPro4_11,
LogDeviceProfileManager: [00000A7DF1DBB200][00000A7DF1F4A000 66] iPadPro3_129,
LogDeviceProfileManager: [00000A7DF1DBB400][00000A7DF1F4C800 66] iPadPro4_129,
LogDeviceProfileManager: [00000A7DF1DBB600][00000A7DF1F50000 66] iPadPro5_129,
LogDeviceProfileManager: [00000A7DF1DBB800][00000A7DF1F52800 66] iPadPro6_129,
LogDeviceProfileManager: [00000A7DF1DBBA00][00000A7DF1F55000 66] AppleTV,
LogDeviceProfileManager: [00000A7DF1DBBC00][00000A7DF1F57800 66] AppleTV4K,
LogDeviceProfileManager: [00000A7DF1DBBE00][00000A7DF1F5A000 66] AppleTV2_4K,
LogDeviceProfileManager: [00000A7DF1DBC000][00000A7DF1F5C800 66] TVOS,
LogDeviceProfileManager: [00000A7DF1DBC200][00000A7DF1F60000 66] Mac,
LogDeviceProfileManager: [00000A7DF1DBC400][00000A7DF1F62800 66] MacEditor,
LogDeviceProfileManager: [00000A7DF1DBC600][00000A7DF1F65000 66] MacClient,
LogDeviceProfileManager: [00000A7DF1DBC800][00000A7DF1F67800 66] MacServer,
LogDeviceProfileManager: [00000A7DF1DBCA00][00000A7DF1F6A000 66] Linux,
LogDeviceProfileManager: [00000A7DF1DBCC00][00000A7DF1F6C800 66] LinuxEditor,
LogDeviceProfileManager: [00000A7DF1DBCE00][00000A7DF1F70000 66] LinuxArm64Editor,
LogDeviceProfileManager: [00000A7DF1DBD000][00000A7DF1F72800 66] LinuxArm64,
LogDeviceProfileManager: [00000A7DF1DBD200][00000A7DF1F75000 66] LinuxClient,
LogDeviceProfileManager: [00000A7DF1DBD400][00000A7DF1F77800 66] LinuxArm64Client,
LogDeviceProfileManager: [00000A7DF1DBD600][00000A7DF1F7A000 66] LinuxServer,
LogDeviceProfileManager: [00000A7DF1DBD800][00000A7DF1F7C800 66] LinuxArm64Server,
LogDeviceProfileManager: [00000A7DF1DBDA00][00000A7DF1F80000 66] Android,
LogDeviceProfileManager: [00000A7DF1DBDC00][00000A7DF1F82800 66] Android_Preview_OpenGL,
LogDeviceProfileManager: [00000A7DF1DBDE00][00000A7DF1F85000 66] Android_Preview_Vulkan,
LogDeviceProfileManager: [00000A7DF1DBE000][00000A7DF1F87800 66] Android_Low,
LogDeviceProfileManager: [00000A7DF1DBE200][00000A7DF1F8A000 66] Android_Mid,
LogDeviceProfileManager: [00000A7DF1DBE400][00000A7DF1F8C800 66] Android_High,
LogDeviceProfileManager: [00000A7DF1DBE600][00000A7DF1F90000 66] Android_Default,
LogDeviceProfileManager: [00000A7DF1DBE800][00000A7DF1F92800 66] Android_Adreno4xx,
LogDeviceProfileManager: [00000A7DF1DBEA00][00000A7DF1F95000 66] Android_Adreno5xx_Low,
LogDeviceProfileManager: [00000A7DF1DBEC00][00000A7DF1F97800 66] Android_Adreno5xx,
LogDeviceProfileManager: [00000A7DF1DBEE00][00000A7DF1F9A000 66] Android_Adreno6xx,
LogDeviceProfileManager: [00000A7DF1DBF000][00000A7DF1F9C800 66] Android_Adreno6xx_Vulkan,
LogDeviceProfileManager: [00000A7DF1DBF200][00000A7DF1FA0000 66] Android_Adreno7xx,
LogDeviceProfileManager: [00000A7DF1DBF400][00000A7DF1FA2800 66] Android_Adreno7xx_Vulkan,
LogDeviceProfileManager: [00000A7DF1DBF600][00000A7DF1FA5000 66] Android_Mali_T6xx,
LogDeviceProfileManager: [00000A7DF1DBF800][00000A7DF1FA7800 66] Android_Mali_T7xx,
LogDeviceProfileManager: [00000A7DF1DBFA00][00000A7DF1FAA000 66] Android_Mali_T8xx,
LogDeviceProfileManager: [00000A7DF1DBFC00][00000A7DF1FAC800 66] Android_Mali_G71,
LogDeviceProfileManager: [00000A7DF1DBFE00][00000A7DF1FB0000 66] Android_Mali_G72,
LogDeviceProfileManager: [00000A7DF11CEE00][00000A7DF1FB2800 66] Android_Mali_G72_Vulkan,
LogDeviceProfileManager: [00000A7DC511D400][00000A7DF1FB5000 66] Android_Mali_G76,
LogDeviceProfileManager: [00000A7DF1FC0000][00000A7DF1FB7800 66] Android_Mali_G76_Vulkan,
LogDeviceProfileManager: [00000A7DF1FC0200][00000A7DF1FBA000 66] Android_Mali_G77,
LogDeviceProfileManager: [00000A7DF1FC0400][00000A7DF1FBC800 66] Android_Mali_G77_Vulkan,
LogDeviceProfileManager: [00000A7DF1FC0600][00000A7DF1FD0000 66] Android_Mali_G78,
LogDeviceProfileManager: [00000A7DF1FC0800][00000A7DF1FD2800 66] Android_Mali_G78_Vulkan,
LogDeviceProfileManager: [00000A7DF1FC0A00][00000A7DF1FD5000 66] Android_Mali_G710,
LogDeviceProfileManager: [00000A7DF1FC0C00][00000A7DF1FD7800 66] Android_Mali_G710_Vulkan,
LogDeviceProfileManager: [00000A7DF1FC1000][00000A7DF1FDA000 66] Android_Mali_G7xx,
LogDeviceProfileManager: [00000A7DF1FC1200][00000A7DF1FDC800 66] Android_Mali_G7xx_Vulkan,
LogDeviceProfileManager: [00000A7DF1FC1400][00000A7DF1FE0000 66] Android_Xclipse_920,
LogDeviceProfileManager: [00000A7DF1FC1600][00000A7DF1FE2800 66] Android_Xclipse_920_Vulkan,
LogDeviceProfileManager: [00000A7DF1FC1A00][00000A7DF1FE5000 66] Android_Vulkan_SM5,
LogDeviceProfileManager: [00000A7DF1FC1C00][00000A7DF1FE7800 66] Android_PowerVR_G6xxx,
LogDeviceProfileManager: [00000A7DF1FC1E00][00000A7DF1FEA000 66] Android_PowerVR_GT7xxx,
LogDeviceProfileManager: [00000A7DF1FC2000][00000A7DF1FEC800 66] Android_PowerVR_GE8xxx,
LogDeviceProfileManager: [00000A7DF1FC2200][00000A7DF1FF0000 66] Android_PowerVR_GM9xxx,
LogDeviceProfileManager: [00000A7DF1FC2400][00000A7DF1FF2800 66] Android_PowerVR_GM9xxx_Vulkan,
LogDeviceProfileManager: [00000A7DF1FC2600][00000A7DF1FF5000 66] Android_TegraK1,
LogDeviceProfileManager: [00000A7DF1FC2800][00000A7DF1FF7800 66] Android_Unknown_Vulkan,
LogDeviceProfileManager: [00000A7DF1FC2A00][00000A7DF1FFA000 66] Oculus_Quest,
LogDeviceProfileManager: [00000A7DF1FC2C00][00000A7DF1FFC800 66] Oculus_Quest2,
LogDeviceProfileManager: [00000A7DF1FC2E00][00000A7DF2310000 66] Meta_Quest_Pro,
LogDeviceProfileManager: [00000A7DF1FC3000][00000A7DF2312800 66] Meta_Quest_3,
LogDeviceProfileManager: [00000A7DF1FC3200][00000A7DF2315000 66] HoloLens,
LogDeviceProfileManager: [00000A7DF1FC3400][00000A7DF2317800 66] MagicLeap_Vulkan,
LogDeviceProfileManager: Active device profile: [00000A7DF1DB3A00][00000A7DE956A000 66] WindowsEditor
LogCsvProfiler: Display: Metadata set : deviceprofile=“WindowsEditor”
LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags=“Platform_InvalidHostPrerequisites”, Error=“Android Studio is not installed correctly.”)
LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists”)
LogTurnkeySupport: Running Turnkey device detection: ’ -ScriptsForProject=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/SnakeTest.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Intermediate/TurnkeyReport_1.log” -log=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Intermediate/TurnkeyLog_1.log” -project=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/SnakeTest.uproject” -Device=Win64@HUNTED’
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““D:/UE5.3/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/SnakeTest.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Intermediate/TurnkeyReport_1.log” -log=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Intermediate/TurnkeyLog_1.log” -project=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/SnakeTest.uproject” -Device=Win64@HUNTED” -nocompile -nocompileuat ]
LogTurnkeySupport: Completed device detection: Code = 0
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6555718EFF166204144512228FF7A163011544EEF3FD2265957CFEE095AEFFBA7F83F09F020F15CF65557185957CFEE095AEFFBA7F83F09F020F15CF6555718_FGeometryCacheVertexVertexFactoryF7A2A7134F95BD0D46418459582942D14D992DC476143182082C57C6F98756E7AE927ED26DD4479A76143182082C57C6F98756E7AE927ED26DD4479A_FLandscapeFixedGridVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C13F5F45F5620EF6411E27211E3D675CEA50B38DFBEBA49461CECB1EA5D21E2BF8918B91C7C3994DCE3F5F45F5620EF6411E27211E3D675CEA50B38DFB3F5F45F5620EF6411E27211E3D675CEA50B38DFB_FMorphPhysicsFurSkinVertexFactory3359DBC695F79A2CACE24F293502A022C8E4E72A40953CB9E3E8
ACDE89094990C756FC3C9B0465BE_FLandscapeTileVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCE2794004141414144444144414441414141414444171010101010105344444431431110400134010101424464512141414142402414141414141313304444443724144444444404444444444444444444434141414142414044444444444424341414141415101000313131312331314343414341314231214440444441313131314440310101015101010101011316165643434343411616161616166624316161616110131316161616161510151015101510151015400101010130343434441444444444141515151010300101311516161616
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LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
LogMeshReduction: Display: No distributed automatic mesh merging module available
LogMeshMerging: No distributed automatic mesh merging module available
LogVirtualization: Display: VirtualizationSystem name found in ini file: None
LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
LogUObjectArray: 24004 objects as part of root set at end of initial load.
LogUObjectAllocator: 6956888 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogLiveCoding: Display: Starting LiveCoding
LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
LogLiveCoding: Display: First instance in process group “UE_SnakeTest_0xfb891275”, spawning console
LogSlate: Border
LogSlate: BreadcrumbButton
LogSlate: Brushes.Title
LogSlate: Default
LogSlate: Icons.Save
LogSlate: Icons.Toolbar.Settings
LogSlate: ListView
LogSlate: SoftwareCursor_CardinalCross
LogSlate: SoftwareCursor_Grab
LogSlate: TableView.DarkRow
LogSlate: TableView.Row
LogSlate: TreeView
LogLiveCoding: Display: Waiting for server
LogLiveCoding: Display: Successfully initialized, removing startup thread
LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started…
LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 161 ms
LogInit: XR: Instanced Stereo Rendering is Disabled
LogInit: XR: MultiViewport is Disabled
LogInit: XR: Mobile Multiview is Disabled
LogTurnkeySupport: Turnkey Device: Win64@HUNTED: (Name=HUNTED, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags=“Device_InstallSoftwareValid”)
LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
LogPython: Using Python 3.9.7
LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 356488DD4DC1E40531722D87349178BE | Instance: 3994B1364130608C271B0D9F8BA0DDFC (HUNTED-28124).
LogLinker: Warning: [AssetLog] D:\The Hunted\Maps\bear project\BearProject\SnakeTest\Plugins\Marketplace\DismembermentSystem\Content\EnGoreDismembermentSystem\Gore\Mats\M_Decal_BloodPool.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogSubstanceCoreModule: Substance [GPU] Engine Loaded, Max Texture Size = 8192
LogAudio: Display: Registering Engine Module Parameter Interfaces…
LogMetasoundEngine: MetaSound Engine Initialized
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogUdpMessaging: Display: Added local interface ‘192.168.4.31’ to multicast group ‘230.0.0.1:6666’
LogTcpMessaging: Initializing TcpMessaging bridge
LogOpenImageDenoise: OIDN starting up
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogUProjectInfo: Found projects:
LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
LogCollectionManager: Loaded 0 collections in 0.030090 seconds
LogFileCache: Scanning file cache for directory ‘D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Saved/Collections/’ took 0.00s
LogFileCache: Scanning file cache for directory ‘D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Content/Developers/fredd/Collections/’ took 0.03s
LogFileCache: Scanning file cache for directory ‘D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Content/Collections/’ took 0.00s
LogClass: Error: UInt32Property FStrandTopology::startingVertexIndex is not initialized properly. Module:OrnatrixGame File:Public/OrnatrixAssetManager.h
LogClass: Error: UInt32Property FStrandTopology::vertexCount is not initialized properly. Module:OrnatrixGame File:Public/OrnatrixAssetManager.h
LogClass: Error: FloatProperty FFurLod::ScreenSize is not initialized properly. Module:GFur File:Public/FurComponent.h
LogClass: Error: IntProperty FFurLod::LayerCount is not initialized properly. Module:GFur File:Public/FurComponent.h
LogClass: Error: IntProperty FFurLod::Lod is not initialized properly. Module:GFur File:Public/FurComponent.h
LogClass: Display: 5 Uninitialized script struct members found including 0 object properties
LogClass: Warning: Property SoftObjectProperty USubstanceSettings::DefaultTemplateMaterial defines MetaData key “AllowedClasses” which contains short type name “Material”. Suggested pathname: “/Script/Engine.Material”. Module:SubstanceCore File:Classes/SubstanceSettings.h
LogClass: Warning: Property SoftObjectProperty USubstanceSettings::DefaultTemplateMaterial defines MetaData key “AllowedClasses” which contains short type name “MaterialInstance”. Suggested pathname: “/Script/Engine.MaterialInstance”. Module:SubstanceCore File:Classes/SubstanceSettings.h
LogClass: Warning: Property SoftObjectProperty USubstanceSettings::DefaultTemplateMaterial defines MetaData key “AllowedClasses” which contains short type name “MaterialInterface”. Suggested pathname: “/Script/Engine.MaterialInterface”. Module:SubstanceCore File:Classes/SubstanceSettings.h
LogClass: Display: 3 short type names in reflected types’ MetaData
LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged
LogAutomationTest: Error: LogClass: UInt32Property FStrandTopology::startingVertexIndex is not initialized properly. Module:OrnatrixGame File:Public/OrnatrixAssetManager.h
LogAutomationTest: Error: LogClass: UInt32Property FStrandTopology::vertexCount is not initialized properly. Module:OrnatrixGame File:Public/OrnatrixAssetManager.h
LogAutomationTest: Error: LogClass: FloatProperty FFurLod::ScreenSize is not initialized properly. Module:GFur File:Public/FurComponent.h
LogAutomationTest: Error: LogClass: IntProperty FFurLod::LayerCount is not initialized properly. Module:GFur File:Public/FurComponent.h
LogAutomationTest: Error: LogClass: IntProperty FFurLod::Lod is not initialized properly. Module:GFur File:Public/FurComponent.h
LogEngine: Initializing Engine…
LogInit: Initializing FReadOnlyCVARCache
LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world Untitled
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogInit: Texture streaming: Enabled
LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
LogAudio: Display: Initializing Audio Device Manager…
LogAudio: Display: Loading Default Audio Settings Objects…
LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
LogAudio: Display: AudioInfo: ‘BINKA’ Registered
LogAudio: Display: AudioInfo: ‘PCM’ Registered
LogAudio: Display: AudioInfo: ‘ADPCM’ Registered
LogAudio: Display: AudioInfo: ‘OGG’ Registered
LogAudio: Display: AudioInfo: ‘OPUS’ Registered
LogAudio: Display: Audio Device Manager Initialized
LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display: Sample Rate: 48000
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
LogAudioMixer: Display: Number of buffers to queue: 1
LogAudioMixer: Display: Max Channels (voices): 32
LogAudioMixer: Display: Number of Async Source Workers: 4
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer using platform API: ‘XAudio2’
LogAudioMixer: Display: Using Audio Hardware Device Speakers (Yeti Stereo Microphone)
LogAudioMixer: Display: Initializing Sound Submixes…
LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
LogInit: FAudioDevice initialized with ID 1.
LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’.
LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
LogCsvProfiler: Display: Metadata set : largeworldcoordinates=“1”
LogInit: Undo buffer set to 32 MB
LogInit: Transaction tracking system initialized
LogSourceControl: Display: Uncontrolled Changelist persistency file loaded …/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Saved/SourceControl/UncontrolledChangelists.json
LogSourceControl: Uncontrolled asset enumeration started…
LogSourceControl: Uncontrolled asset enumeration finished in 0.001977 seconds (Found 140 uncontrolled assets)
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
TimingProfiler: Initialize
TimingProfiler: OnSessionChanged
LoadingProfiler: Initialize
LoadingProfiler: OnSessionChanged
NetworkingProfiler: Initialize
NetworkingProfiler: OnSessionChanged
MemoryProfiler: Initialize
MemoryProfiler: OnSessionChanged
LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
LogFileCache: Scanning file cache for directory ‘D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Content/’ took 0.18s
OrnatrixEditorLog: Display: Ornatrix UE 1.1.1.34179 initialized.
LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Plugins/Ephere/Ornatrix/Content/Icons/OrnatrixAIAnimator.png’ error.
LogSlate: Could not find file for Slate resource: …/…/…/Engine/Plugins/Ephere/Ornatrix/Content/Icons/OrnatrixAIAnimator.png
LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Plugins/Ephere/Ornatrix/Content/Icons/WindowButton_Maximize_Normal.png’ error.
LogSlate: Could not find file for Slate resource: …/…/…/Engine/Plugins/Ephere/Ornatrix/Content/Icons/WindowButton_Maximize_Normal.png
LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Plugins/Ephere/Ornatrix/Content/Icons/WindowButton_Maximize_Hovered.png’ error.
LogSlate: Could not find file for Slate resource: …/…/…/Engine/Plugins/Ephere/Ornatrix/Content/Icons/WindowButton_Maximize_Hovered.png
LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Plugins/Ephere/Ornatrix/Content/Icons/WindowButton_Maximize_Pressed.png’ error.
LogSlate: Could not find file for Slate resource: …/…/…/Engine/Plugins/Ephere/Ornatrix/Content/Icons/WindowButton_Maximize_Pressed.png
LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Plugins/Ephere/Ornatrix/Content/Icons/Common/RoundedSelection_16x.png’ error.
LogSlate: Could not find file for Slate resource: …/…/…/Engine/Plugins/Ephere/Ornatrix/Content/Icons/Common/RoundedSelection_16x.png
LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
LogAssetRegistry: Display: Package D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Content/ThirdPerson/Blueprints/WaterBodyOcean_Blueprint.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
LogAssetRegistry: Display: Package D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Content/FL_DomeSwamp/Maps/Test_Maps/Brush_Test_DomeSwamp.umap uses an unknown custom version and cannot be loaded for the AssetRegistry
LogAssetRegistry: Display: Package D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Content/FL_DomeSwamp/Maps/Communities/CentralFlorida/DomeSwamp_Map.umap uses an unknown custom version and cannot be loaded for the AssetRegistry
LogAssetRegistry: Display: Package D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Content/FL_BasinSwamp/Maps/Communities/CentralFlorida/BasinSwamp_Map.umap uses an unknown custom version and cannot be loaded for the AssetRegistry
LogAssetRegistry: Display: Triggering cache save on discovery complete
LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality
LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
SourceControl: Revision control is disabled
LogUnrealEdMisc: Loading editor; pre map load, took 109.781
Cmd: MAP LOAD FILE=“…/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Content/Tropical_Jungle_Pack/Maps/Showcase.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world ‘None’.
LogAssetRegistry: Display: Asset registry cache written as 79.1 MiB to …/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Intermediate/CachedAssetRegistry_*.bin
LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms
LogDeviceProfileManager: Going up to parent DeviceProfile
LogSkeletalMesh: Display: Waiting for skinned assets to be ready 0/1 (untitled) …
LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Tropical_Jungle_Pack/Meshes/Particle/SM_LeafPlane) …
LogAudio: Display: Audio Device (ID: 1) registered with world ‘Showcase’.
LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world Showcase
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.162ms to complete.
LogAssetRegistry: AssetRegistryGather time 23.4165s: AssetDataDiscovery 11.6351s, AssetDataGather 11.6381s, StoreResults 0.1434s.
LogAssetRegistry: AssetRegistryGather time 23.4165s: AssetDataDiscovery 11.6351s, AssetDataGather 11.6381s, StoreResults 0.1434s.
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects)
LogUnrealEdMisc: Total Editor Startup Time, took 173.659
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: === FShaderJobCache stats ===
LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
LogShaderCompilers: Display: RAM used: 240.00 B of 1.60 GiB budget. Usage: 0.00%
LogShaderCompilers: Display: === Shader Compilation stats ===
LogShaderCompilers: Display: Shaders Compiled: 0
LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
LogShaderCompilers: Display: ================================================
LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPakFile: Initializing PakPlatformFile
LogPakFile: Display: Mounted Pak file ‘D:/UE5.3/UE_5.3/FeaturePacks/StarterContent.upack’, mount point: ‘root:/’
LogPakFile: Initializing PakPlatformFile
LogPakFile: Display: Mounted Pak file ‘D:/UE5.3/UE_5.3/FeaturePacks/TP_FirstPerson.upack’, mount point: ‘root:/’
LogPakFile: Initializing PakPlatformFile
LogPakFile: Display: Mounted Pak file ‘D:/UE5.3/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack’, mount point: ‘root:/’
LogPakFile: Initializing PakPlatformFile
LogPakFile: Display: Mounted Pak file ‘D:/UE5.3/UE_5.3/FeaturePacks/TP_HandheldARBP.upack’, mount point: ‘root:/’
LogPakFile: Initializing PakPlatformFile
LogPakFile: Display: Mounted Pak file ‘D:/UE5.3/UE_5.3/FeaturePacks/TP_ThirdPerson.upack’, mount point: ‘root:/’
LogPakFile: Initializing PakPlatformFile
LogPakFile: Display: Mounted Pak file ‘D:/UE5.3/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack’, mount point: ‘root:/’
LogPakFile: Initializing PakPlatformFile
LogPakFile: Display: Mounted Pak file ‘D:/UE5.3/UE_5.3/FeaturePacks/TP_TopDown.upack’, mount point: ‘root:/’
LogPakFile: Initializing PakPlatformFile
LogPakFile: Display: Mounted Pak file ‘D:/UE5.3/UE_5.3/FeaturePacks/TP_TopDownBP.upack’, mount point: ‘root:/’
LogPakFile: Initializing PakPlatformFile
LogPakFile: Display: Mounted Pak file ‘D:/UE5.3/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack’, mount point: ‘root:/’
LogPakFile: Initializing PakPlatformFile
LogPakFile: Display: Mounted Pak file ‘D:/UE5.3/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack’, mount point: ‘root:/’
LogSlate: External Image Picker: DecompressImage failed
LogSlate: Took 0.009639 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
LogSlate: Took 0.015872 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Italic.ttf’ (157K)
LogSlate: Took 0.013169 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
LogSlate: Took 0.011323 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
LogViewport: Scene viewport resized to 3231x1878, mode Windowed.
LogSlate: Took 0.017010 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
LogStall: Startup…
LogStall: Startup complete.
LogLoad: (Engine Initialization) Total time: 182.27 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogContentStreaming: Texture pool size now 1000 MB
r.VolumetricCloud.DistanceToSampleMaxCount = “3”
r.VolumetricRenderTarget.Mode = “2”
r.EyeAdaptation.BlackHistogramBucketInfluence = “0.5”
LogAssetEditorSubsystem: Opening Asset editor for LevelSequence /Temp/TakeRecorder/PendingTake.PendingTake:PendingTake
LogPython: registering <class ‘ControlRigWorkflows.workflow_deformation_rig_preset.provider’>
Running Python start-up script ‘D:/UE5.3/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py’: 0.721958 secs
LogFileCache: Retrieving MD5 hashes for directory ‘D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Content/’ took 2.38s
LogSlate: Took 0.012315 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
LogViewport: Scene viewport resized to 3231x1840, mode Windowed.
LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
AssetReimport: New page: Detailed File System Changes from 9:55:07 PM
AssetReimport: ‘D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Content/Splash/EdSplash.png’ has been created.
AssetReimport: New page: Outstanding source content changes 5:55:11 PM
LogSlate: Took 0.000178 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Content/Splash/EdSplash.png)
LogFileHelpers: InternalPromptForCheckoutAndSave started…
Cmd: OBJ SAVEPACKAGE PACKAGE=“/Game/Splash/EdSplash” FILE=“…/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Content/Splash/EdSplash.uasset” SILENT=true
LogPackageLocalizationCache: Processed 55 localized package path(s) for 1 prioritized culture(s) in 0.014455 seconds
LogSavePackage: Moving output files for package: /Game/Splash/EdSplash
LogSavePackage: Moving ‘…/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Saved/EdSplashA196674B49BB091DAAC168860B32A5AA.tmp’ to ‘…/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Content/Splash/EdSplash.uasset’
LogFileHelpers: InternalPromptForCheckoutAndSave took 421 ms
AssetCheck: New page: Asset Save: EdSplash
LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Splash/EdSplash.EdSplash
AssetReimport: Importing new asset /Game/Splash/EdSplash.
LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
LogTurnkeySupport: Project requires temp target (PCG plugin is enabled)
LogLauncherProfile: Unable to use promoted target - …/…/…/…/…/The Hunted/Maps/bear project/BearProject/SnakeTest/Binaries/Win64/UnrealGame-Win64-Shipping.target does not exist.
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““D:/UE5.3/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/SnakeTest.uproject” Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=64377 -project=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/SnakeTest.uproject” BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/SnakeTest.uproject” -unrealexe=“D:\UE5.3\UE_5.3\Engine\Binaries\Win64\UnrealEditor
-Cmd.exe” -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Content/JungleHi/Levels” -clientconfig=Shipping -nodebuginfo” -nocompile -nocompileuat ]
UATHelper: Packaging (Windows): Running AutomationTool…
UATHelper: Packaging (Windows): Using bundled DotNet SDK version: 6.0.302
UATHelper: Packaging (Windows): Starting AutomationTool…
UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/SnakeTest.uproject” Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=64377 -project=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/SnakeTest.uproject” BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/SnakeTest.uproject” -unrealexe=D:\UE5.3\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe -platform=Win64 -installed -stage -archive -package -b
uild -pak -iostore -compressed -prereqs -archivedirectory=“D:/The Hunted/Maps/bear project/BearProject/SnakeTest/Content/JungleHi/Levels” -clientconfig=Shipping -nodebuginfo -nocompile -nocompileuat
UATHelper: Packaging (Windows): Initializing script modules…
UATHelper: Packaging (Windows): Total script module initialization time: 0.22 s.
UATHelper: Packaging (Windows): Executing commands…
UATHelper: Packaging (Windows): Installed Sdk validity:
UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists”)
UATHelper: Packaging (Windows): Scanning for envvar changes…
UATHelper: Packaging (Windows): … done!
UATHelper: Packaging (Windows): Cleaning Temp Paths…
UATHelper: Packaging (Windows): BUILD SUCCESSFUL
UATHelper: Packaging (Windows): Setting up ProjectParams for D:\The Hunted\Maps\bear project\BearProject\SnakeTest\SnakeTest.uproject
UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows): Running: D:\UE5.3\UE_5.3\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe “D:\UE5.3\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” SnakeTest Win64 Shipping -Project=“D:\The Hunted\Maps\bear project\BearProject\SnakeTest\SnakeTest.uproject” -Manifest=“D:\The Hunted\Maps\bear project\BearProject\SnakeTest\Intermediate\Build\Manifest.xml” -remoteini=“D:\The Hunted\Maps\bear project\BearProject\SnakeTest” -skipdeploy -log=“C:\Users\fredd\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE5.3+UE_5.3\UBT-SnakeTest-Win64-Shipping.t
xt”
UATHelper: Packaging (Windows): Log file: C:\Users\fredd\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE5.3+UE_5.3\UBT-SnakeTest-Win64-Shipping.txt
UATHelper: Packaging (Windows): Creating makefile for SnakeTest (no existing makefile)
UATHelper: Packaging (Windows): No Visual C++ installation was found. Please download and install Visual Studio 2022 or 2019 with C++ components.
UATHelper: Packaging (Windows): Total execution time: 7.75 seconds
UATHelper: Packaging (Windows): Visual Studio 2022 x64 must be installed in order to build this target.
UATHelper: Packaging (Windows): Took 8.74s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\fredd\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE5.3+UE_5.3\UBT-SnakeTest-Win64-Shipping.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 14s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error
LogDerivedDataCache: C:/Users/fredd/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:02:38.883 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 88735 files in 75163 folders with total size 13175 MiB.
3 posts - 2 participants