Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
UI/Tools
Summary
When you replace an actor, the replaced actor should be in the same folder as the original one, so it doesn’t mess up organization in the outliner. Currently, it will replace the actor and place it outside all folders unless you have a current one which will place all of them in there.
This becomes an issue when you Ctrl + Shift + A all actors you want to replace, and different groups are in different folders (think stages), then upon replacing the actors all leave their folders and get messed up.
Steps to Reproduce
Place an actor in a folder in outliner
Replace it with another actor (in viewport, right click >> replace)
Expected Result
Actor stays in folder (like a child would stay in its parent structure upon replaced)
Observed Result
Actor leaves all folders, or goes to current folder
Platform(s)
PC
1 post - 1 participant