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Damage traps getting deleted when pushing changes

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Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Summary

I have placed over 200 traps and then when calculating memory size, most of them just get deleted.

Steps to Reproduce

Place damage traps and then calculate memory size

Expected Result

The traps should just stay there and not get deleted

Observed Result

The traps get deleted

Platform(s)

PC windows

Additional Notes

I know this problem has been there for a long time please fix it

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