I tried downloading both the 5.3.2 version and 5.2.1 to start on the VR project, but both versions crashed. If anyone can kindly help me with this issue, I am very new to all of these.
Here are the details:
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Assertion failed: !bInstancedStereoEnabled || (bInstancedMultiViewportEnabled || bMobileMultiViewFallback) [File:./Runtime/RenderCore/Private/StereoRenderUtils.cpp] [Line: 127] If ISR is enabled, we need either multi-viewport (since we no longer support clip-distance method) or MMV fallback (which uses vertex layer).
UE::StereoRenderUtils::FStereoShaderAspects::FStereoShaderAspects(EShaderPlatform) Address = 0x106b79d40 (filename not found) [in UnrealEditor-RenderCore.dylib]
FScreenFromSlice0PS::ShouldCompilePermutationImpl(FShaderPermutationParameters const&) Address = 0x11b874968 (filename not found) [in UnrealEditor-Engine.dylib]
FGlobalShaderMapId::FGlobalShaderMapId(EShaderPlatform, ITargetPlatform const*) Address = 0x106963f94 (filename not found) [in UnrealEditor-RenderCore.dylib]
CompileGlobalShaderMap(EShaderPlatform, ITargetPlatform const*, bool) Address = 0x11b8d3b60 (filename not found) [in UnrealEditor-Engine.dylib]
FEngineLoop::PreInitPreStartupScreen(char16_t const*) Address = 0x104f79f20 (filename not found) [in UnrealEditor]
GuardedMain(char16_t const*) Address = 0x104f70730 (filename not found) [in UnrealEditor]
-[UEAppDelegate runGameThread:] Address = 0x104f8bcd0 (filename not found) [in UnrealEditor]
-[FCocoaGameThread main] Address = 0x108dd13d8 (filename not found) [in UnrealEditor-Core.dylib]
Unknown() Address = 0x1824c4fb4 (filename not found) [in Foundation]
Unknown() Address = 0x1812e6034 (filename not found) [in libsystem_pthread.dylib]
Unknown() Address = 0x1812e0e3c (filename not found) [in libsystem_pthread.dylib]
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