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Map controller not working properly

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Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

Phenomenon:
At the start of the game, the minimap displays the entire map. If the player then enters the capture range, the minimap will go dark and only the arrow representing the player will be visible. Furthermore, when the player leaves the capture range, the minimap is now completely painted in light blue, and an arrow pointing to the player is also displayed. At this time, signs indicating gas stations and the like are displayed, but the terrain, roads, buildings, etc. cannot be distinguished at all.

Steps to Reproduce

The map controller was configured and installed as shown below.
Setting:
Start with trigger : on
Capture range: 8 , height: 1.2
Start automatically : Off
Leave everything other than the above as default.

Expected Result

When you enter the capture range, the minimap will go completely dark.
When you leave the capture range, the minimap will be completely painted in light blue.
In any of the above states, the arrow representing the player is displayed and moves according to the operation.
When the light blue screen is displayed, landmark marks are displayed and move as the player moves.

Observed Result

As above

Platform(s)

Windows

Island Code

8264-1399-5941

Additional Notes

The phenomenon is as described above, but perhaps there is a flaw in the settings somewhere. Could you please tell me the settings that are working correctly?

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