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[BUG] Pause Timer Doesn't Work For Actor Components

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Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Other

Summary

I am trying to pause a timer after setting one within an actor component that is attached to a character, however, this doesnt do anything

Steps to Reproduce

Create an Actor Component; within the actor component create a timer by function or event; if using Create timer by event attach a handle; create a seperate pause timer by function or handle node that fires when pressing the number 9 keyboard key.

Expected Result

Expected result is the timer will pause

Observed Result

The timer never pauses

Platform(s)

Windows 11 / UE5.3.2

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