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Player Conter Zones become misplaced when using the off center option/rotating while zone is enabled

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Reference ID

b8bda0ef-4289-7376-d6fb-36ad7bcc724c

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Summary

My player counter’s zone position isn’t actually where the zone position is tracking, I could be completely in the dead center of the player counter zone, (I have the zone set too visible) and it wont activate, tested for 6 hours+ Its not my settings, 100% is UEFN/Fortnite, can provide video too.

Steps to Reproduce

  1. Place player counter and enable zone option.
  2. Rotate or off center the player counter
  3. Test the player counter and see how broken it is

Expected Result

If I have a 4x4 Player counter zone. I expect all 4x4 of that to respectively work how the device is suppose too. What I mean is it needs to count the player everytime its in that 4x4. I dont need half the 4x4 to randomly just not work.

Observed Result

The zone is in a different spot then what the zone size is set too. Which means player counting is super bugged, im pretty sure this happens when you try to rotate or off center it.

Platform(s)

windows

Additional Notes

popovecaj@gmail.com, email me if you have any questions, I can provide a clear video too showing the bug, its extremely frustrating, I have an entire map that im now incapable of publishing because my game heavily relies on player counters.

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