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Verse errors in content service after 29.20 update with stack traces pointing to Fortnite stuff

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Reference ID

983f5cd1-4bce-4f6c-50ae-fbbe5bef4f00

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Verse

Summary

Getting errors in the new content portal after 29.20 update with stack traces that seem unrelated to actual Verse code in the project, but rather Fortnites own devices like Zeus LIghtning and Mutator Volume

Steps to Reproduce

Unsure

Expected Result

No errors :slight_smile:

Observed Result

Recieving errors in the content service error log after 29.20 update. We did not publish any new version after update. None of the errors seem to point to any of code written by the team.

One seems to be related to Zeus lightning:

ErrRuntime_Internal
An internal runtime error occurred. There is no other information available.

Verse unrecoverable error: ErrRuntime_Internal: An internal runtime error occurred. There is no other information available.

Truncated callstack follows:
WeaponEquipSoundComponent_C:Play Valid Event (Unknown source) (Source: Unknown(0,0, 0,0))
BP_WeaponEquipComponent_ZeusLightning_C:Play Valid Event (Unknown source) (Source: Unknown(0,0, 0,0))
BP_WeaponEquipComponent_ZeusLightning_C:ExecuteUbergraph_BP_WeaponEquipComponent_ZeusLightning (Unknown source) (Source: Unknown(0,0, 0,0))
BP_WeaponEquipComponent_ZeusLightning_C:PlayAudio (Unknown source) (Source: Unknown(0,0, 0,0))
WeaponEquipSoundComponent_C:ExecuteUbergraph_WeaponEquipSoundComponent (Unknown source) (Source: Unknown(0,0, 0,0))
WeaponEquipSoundComponent_C:OnUnHolestered (Unknown source) (Source: Unknown(0,0, 0,0))
WeaponEquipSoundComponent_C:ExecuteUbergraph_WeaponEquipSoundComponent (Unknown source) (Source: Unknown(0,0, 0,0))
WeaponEquipSoundComponent_C:On Visibility Change (Unknown source) (Source: Unknown(0,0, 0,0))

One seems to be related to mutator zones:

ErrRuntime_InfiniteLoop

The runtime terminated prematurely because Verse code was running in an infinite loop.

Verse unrecoverable error: ErrRuntime_InfiniteLoop: The runtime terminated prematurely because Verse code was running in an infinite loop.

Truncated callstack follows:
Device,utatorVolume_V2_C:ExecuteUbergraph?ice,utatorVolume_V2 (Unknown source) (Source: Unknown(0,0, 0,0))
Device,utatorVolume_V2_C:Pawn Exited Trigger Volume (Unknown source) (Source: Unknown(0,0, 0,0))
BP?ice?ectVolume_V2_C:On Overlap (Unknown source) (Source: Unknown(0,0, 0,0))
Device,utatorVolume_V2_C:On Overlap (Unknown source) (Source: Unknown(0,0, 0,0))
BP?ice?ectVolume_V2_C:ExecuteUbergraph_BP?ice?ectVolume_V2 (Unknown source) (Source: Unknown(0,0, 0,0))
BP?ice?ectVolume_V2_C:BndEvt_BP?ice?ectVolume_V2_FNE_VolumeOverlapComponent2Node_ComponentBoundEvent_4_OnActorOverlap_DelegateSignature (Unknown source) (Source: Unknown(0,0, 0,0))

One gives no information at all:

ErrRuntime_InfiniteLoop
The runtime terminated prematurely because Verse code was running in an infinite loop.

Verse unrecoverable error: ErrRuntime_InfiniteLoop: The runtime terminated prematurely because Verse code was running in an infinite loop.

(Callstack unavailable)

Platform(s)

?

Island Code

4420-8150-0081

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