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Custom NPCs (from NPC spawner device) are not colliding with each other

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Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Summary

The collision from the physics asset is working with the player and the other assets on the level, but they do not collide with other NPCs, making all NPCs overlap each other and ocuppy the same place on the level if they are chasing the player for example. Making a horde just one animation asset for example.

Steps to Reproduce

Just create a custom NPC with physics assets configured for the actor.

Expected Result

The NPCs should collide with each other preventing them to occupy the same location on the level.

Observed Result

The NPCs overlaps each other, there is no collision between them.

Platform(s)

ALL

3 posts - 3 participants

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