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Toggle Visibility Issue with Assets in UE5 Outliner - Need Help!

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Hello everyone,

I’ve encountered a persistent issue in Unreal Engine 5 that has me stumped, and I’m hoping someone here can offer some guidance or solutions. In my project’s outliner, I’m able to toggle the visibility of various assets to true, making them visible in my scene as expected. However, the problem arises when I restart the project or the map. Upon restart, the visibility of these assets automatically resets to false, rendering them invisible in the scene. Consequently, I find myself having to manually toggle each asset’s visibility back to true every time I launch the project or load the map.

I’ve double-checked to ensure that I’m saving the project and map before exiting, but the issue persists. This problem significantly disrupts my workflow, and I’m unsure what might be causing it or how to resolve it.

Has anyone else encountered this issue, or does anyone have any insights on what might be going wrong? Any advice on how to make the visibility settings for assets persist between sessions would be greatly appreciated.

Thank you in advance for your help and suggestions!

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