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Individual player tracker data being reset when joining game on progress

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Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

Tracker device data is not loaded properly when joining a game in progress.

Steps to Reproduce

This seems to only happen in published maps. Rejoining in my UEFN session causes the data to load, although considering it is 1 consistent game session, and not 2 separate new play sessions like in the published instance, I am unable to reproduce this in the editor itself.

Expected Result

My tracker data should be loaded everytime a player joins the game, whether it is fresh or in progress. Especially since I have the Assign on Game start, and Assign when joining in progress options both checked to true.

Observed Result

When joining a game that is already in progress, individual tracker data for the player is wiped. I am using the “Event” stats to track on all of my trackers, with the Individual sharing set.

Platform(s)

ALL

Island Code

0567-8403-8087

1 post - 1 participant

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