Reference ID
a158818e-42c1-2794-282a-be92ced60ee3
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Summary
When I launch the session I am stuck inside the editor mode and then get send back to the lobby with the Error “Network Connection lost”. Here are the logs when the Error happens:
LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.01, Real: 30.01, Good: 30.01, DriverTime: 68.89, Threshold: 30.00, [UNetConnection] RemoteAddr: 4.185.106.164:15080, Name: IpConnection_1, Driver: IpNetDriver_1 IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:e7980f6d7fe14e59b53dd2c7d3d180c5
LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.01, Real: 30.01, Good: 30.01, DriverTime: 68.89, Threshold: 30.00, [UNetConnection] RemoteAddr: 4.185.106.164:15080, Name: IpConnection_1, Driver: IpNetDriver_1 IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:e7980f6d7fe14e59b53dd2c7d3d180c5, Driver = IpNetDriver_1 IpNetDriver_1
LogValkyrieRequestManagerEditor: Warning: Encountered Network Error!
LogValkyrieRequestManagerEditor: Error: Failed to handle connection attempt (Network error occurred when connecting to a server after matchmaking completed. Error: UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.01, Real: 30.01, Good: 30.01, DriverTime: 68.89, Threshold: 30.00, [UNetConnection] RemoteAddr: 4.185.106.164:15080, Name: IpConnection_1, Driver: IpNetDriver_1 IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:e7980f6d7fe14e59b53dd2c7d3d180c5)
LogValkyrieSummary: Destroying Valkyrie Beacon
Steps to Reproduce
launch session
Expected Result
Network Connection Lost
Observed Result
Platform(s)
windows
1 post - 1 participant