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MetaHuman Control Rig Stuttering

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Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Stability

Summary

Control Rig in MetaHuman causes stuttering when the LODSync component changes the LOD of the face part and updates the “Face_PostProcess_AnimBP’s Control Rig node”.

Steps to Reproduce

Just use MetaHuman BP.

Expected Result

Stutters during LOD changes.

Observed Result

The problem arises when the Control Rig node for evaluation has the “Reset Input Pose to Initial” option checked in the advanced settings.

Platform(s)

PC

Additional Notes

https://www.reddit.com/r/unrealengine/comments/10fmr17/using_control_rig_inside_blueprint_causing/

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