Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Stability
Summary
Control Rig in MetaHuman causes stuttering when the LODSync component changes the LOD of the face part and updates the “Face_PostProcess_AnimBP’s Control Rig node”.
Steps to Reproduce
Just use MetaHuman BP.
Expected Result
Stutters during LOD changes.
Observed Result
The problem arises when the Control Rig node for evaluation has the “Reset Input Pose to Initial” option checked in the advanced settings.
Platform(s)
PC
Additional Notes
https://www.reddit.com/r/unrealengine/comments/10fmr17/using_control_rig_inside_blueprint_causing/
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