Quantcast
Channel: General - Epic Developer Community Forums
Viewing all articles
Browse latest Browse all 7390

Fatal error: [File:D:\build++Fortnite\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 411] Shader compilation failures are Fatal.

$
0
0

Reference ID

LoginId:392d9bd24f026051f11e49b20fc001dd EpicAccountId:0efbe9f3db274042bea9737b2ab550ac Fatal error: [File:D:\build++Fortnite\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 411] Shader compilation failures are Fatal. UnrealEditorFortnite_Win64_Shipping UnrealEditorFortnite_Win64_Shipping UnrealEditorFortnite_Win64_Shipping UnrealEditorFortnite_Win64_Shipping UnrealEditorFortnite_Win64_Shipping UnrealEditorFortnite_Win64_Shipping UnrealEditorFortnite_Win64_Shipping UnrealEditorFortnite_Win64_Shipping UnrealEditorFortnite_Win64_Shipping UnrealEditorFortnite_Win64_Shipping UnrealEditorFortnite_Win64_Shipping kernel32 ntdll

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Summary

Whenever I open a material function with a constant 3 vector inside, or place a constant 3 vector in material editor, UEFN crashes and produces the error

Fatal error: [File:D:\build++Fortnite\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 411]
Shader compilation failures are Fatal.

UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
kernel32
ntdll

I have reinstalled drivers, reinstalled UEFN, done a clean boot, nothing has fixed this. This error only started occuring within the most recent update of fortnite.

Steps to Reproduce

Add a constant 3 vector to the material graph, or open a material function with a constant 3 vector within.

Expected Result

Opening the function, or adding the constant 3 vector normally, without a fatal error crash.

Observed Result

UEFN crashes and produces the error listed above.

Platform(s)

PC, Nvidia 3080, Intel i7

Additional Notes

1 post - 1 participant

Read full topic


Viewing all articles
Browse latest Browse all 7390

Trending Articles