Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Matchmaking
Summary
I’ve had an issue where whenever someone joins my map during matchmaking, my map will automatically give players victory or defeat without the game even starting. And this repeats for the rest of the game until players have to backout of the map and return to lobby. This doesn’t happen if players party up and start the game or players joins a friend during the gameplay after match making. It only happens during matchmaking where if someone else joins during player count, it won’t let players play, and instead keep ending the rounds and giving out victory’s or defeat and repeat for the rest of the game.
Steps to Reproduce
Get someone to start the map. When a player starts the map, it will enter match making where it will either wait for 16 players to be active to start game or countdown 60 seconds for an auto start. During the 60 seconds countdown, get someone else to join before the game starts, and this issue will happen.
Expected Result
Expected result would be for players to start the game and be able to play the game normally.
Observed Result
Players will experience automatic victories of defeat before being able to play the game. It will automatically start another round, and the same issue will start again. Getting them in a loop until all players back out.
Platform(s)
Right now I’ve only tested ps5 and PC but it could be on all platforms.
Island Code
1546-2588-7622
Additional Notes
This game is a free for all where players only get one life, when the last player is left, the round will end. It has 100 rounds and I’ve turned off “last man standing ends game” or any win conditions within island settings. And instead used the round settings device for the “last man standing ends round”. I’ve also used the player counter and team device to create a free for all, only count one player per team, because I’ve heard a lot of other problems by just using the free for all settings in island settings.
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