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Player spawns in sky and game ends instantly when joining game in progress

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Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

In my box fight map when a game is in progress with 1 player and someone joins the game he goes in spectating but spawns in the air at the next round and the game ends instantly instead of spawning in the box fight, and when there is more than 1 player in the public game and someone joins the player spawns in the air again but the game doesn’t end and he’s in a team with someone even though it’s only 1 player max for each team.

Steps to Reproduce

Start a public game and wait for the game to start then ask someone to join when the game is on.

Expected Result

When someone joins an in going game I want him to go in spectating and then spawn in a team that’s not taken by anyone.

Observed Result

when a game is in progress with 1 player and someone joins the game he goes in spectating but spawns in the air at the next round and the game ends instantly instead of spawning in the box fight, and when there is more than 1 player in the public game and someone joins the player spawns in the air again but the game doesn’t end and he’s in a team with someone even though it’s only 1 player max for each team.

Platform(s)

All

Island Code

5098-5932-7814

Additional Notes

Someone said It’s maybe because of my barriers bu didn’t tell me how to fix it (can be something else)

2 posts - 2 participants

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