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Blueprint Actor is despawning from world after death

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Hello,
Im trying to stop my enemy character dissapearing from the world 5-10 seconds after it dies (health goes to 0 and ragdoll is activated) can anyone tell me how to fix this?

The blueprint above works for dealing damage and killing the enemy, but after it rag dolls to the floor it will dissapear about 5 seconds later. I want to stop this from happening and leave the body on the floor.

Thanks very much

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