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Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
Hi guys Hope you guys have a fantastic days so far, I need help ! I have a creative map with 20 random levels and each level have 2 rift One for team index 2 and one for team index 3 however when my game start only one player get sent to the rift assign to his team the other player just stay in the lobby
I linked a video of me showing the Issue. If you need more details I let me know https://www.youtube.com/watch?v=96O-4rlb1KE&t=2s
Best Regards
Steps to Reproduce
First Step - Set the 2 Player Spawner to Team Index 1 So when players join the game they wont be in another team
Second Step - Place 2 Class Selector Set the first class selector (Team to switch to = Team Index 2) For the second class selector Put (Team to switch to = Team Index 3)
Third Step - Place a Player Counter In each one of the class selector SETTINGS → (Compare Player Count = Equal To ) - (Target Player Count 1) - (Use Zone = Yes)
Fourth Step - Player Counter Event ( On Count Succeeds → Class selector → change player to team ) do the same thing for the second one
Fifth Step - When the player will change team I will make them teleport In a room Where they can vote for their loadout and when a player enter the room a timer will start
Sixth Step - On Timer Success - > ( Teleporter1 - Teleport Player ) ( Teleporter2 - Teleport Player )
Expected Result
Only One Teleporter Should teleport the other one shouldn’t I tried
I tried Using Classes And Team - Result - Nobody Get teleported
I tried Remaking the scenario in 4 different maps - Same Result only one player get teleported
Observed Result
Nothing Work
Platform(s)
All
1 post - 1 participant