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NPC Teams don't work as expected

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Unreal Editor for Fortnite

What Type of Bug are you experiencing?

AI

Summary

Whilst the teams work in the sense that they know who to shoot at and who to heal etc. it doesn’t seem to have any impact on e.g. the barrier device’s Ignore Team property or the team settings device.

I’m mainly focusing on barriers, but I believe it’s a team issue.

Steps to Reproduce

  • Create a new NPC behaviour class
  • Give it a default Team with the Team Modifier (in my case 2)
  • Use a barrier device and set the Ignore Team to 2
  • Get the NPC to try to walk through (I used NavigateTo, but you can probably also use patrol paths)

Expected Result

The NPC shouldn’t collide with the barrier, as it’s on the ignored team.

Observed Result

The NPC does indeed collide with the barrier.

Platform(s)

PC

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