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Private version/unlisted version of island not representing what was happening when I last push changes. Devices failing to work as they were when testing in editor.

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Reference ID

7c334b97-4182-a30f-cef5-ad90072e786f

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

-I am experiencing an issue where I have at least two devices that straight up don’t work in the private version codes I submit, or in the unlisted public test versions I have. The thing is, they work perfectly fine and as they should when I am in the game after pushing changes. It is specifically a barrier device that should only be on during gameplay, is on during pre game. The other device is a class selector device that changes players teams at the start and respawns them accordingly, and it does not eliminate the player or do anything. Like I said, they work perfectly when I test it all, then I go test the private versions and they don’t work at all in them. I have tried like 3 or 4 private versions and live unlisted versions and it is still happening.

Steps to Reproduce

-Set a barrier device to be enabled only during gameplay
-Set a class selector device to change a players team and respawn them at game start

Expected Result

-For me to be switched to another team and respawned, and during pre-game for the barrier to not be enabled

Observed Result

-When I get into the actual private version code, instead of the barrier device not being enabled during warmup, it is enabled. And the capture area device that is supposed to be changing my team/respawning me, is straight up not working like it does when pushing changes

Platform(s)

windows 11

Additional Notes

-This is the first island I have experienced this with. There is nothing in the project that throws warnings or anything, and everything works fine when pushing changes, but not in the actual versions when I go to test them. This also makes me wonder what other devices are not working in my game, because I can’t even get past the starting area or be respawned into the map due to the devices not working. I started making this game with the intentions of having it out at least a couple/few weeks before easter, as that is the theme of it, but I am not sure that will happen at this point. Any help or recognition of this issue would be greatly appreciated. Edit: I noticed another post about this issue but I also wanted to submit mine because I feel it’s good for epic to know how many people are dealing with this issue.

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