In the actors details panel with the drop down, there’s an option to “Reset Instance Changes to Default Blueprint”. This helps me with actor variables not being in sync to the actual blueprint since sometimes when you mess about with duplicating variables or components and setting them, the actor and blueprint are different. The problem is I want to do this with mass amount of actors but when I select more than 1 actor, that drop down disappears.
I could replace multiple actors by themselves but that only works if they are all the same actor type.
Would be nice to have an option for this since it’s very repetitive doing it 1 by 1 unless there is a way we can do it in blueprint code.
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