Quantcast
Channel: General - Epic Developer Community Forums
Viewing all articles
Browse latest Browse all 9593

Please make WindDirectionalSource available/not disallowed in UEFN

$
0
0

I recently got some tree models that use SpeedTree in the materials to make them move with the wind, but for that to work it requires you to have a WindDirectionalSource in your world. I was able to copy paste it into UEFN from UE5, but when I tried to launch session it said that it is disallowed :frowning: This is sad because it was working very well and this method is way easier and better looking than others.

If possible please look into making WindDirectionalSource allowed in UEFN :slight_smile:

2 posts - 2 participants

Read full topic


Viewing all articles
Browse latest Browse all 9593

Trending Articles