Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Devices
Summary
The Round Settings device features a setting: Keep Resources between rounds
this setting claims to set how much resources are kept between rounds, however this feature doesnt work
no matter what value you set it to, no resources can be kept, and the Dont Override (-1.0) value doesnt work either.
Steps to Reproduce
set the round time to 60 seconds
place a round settings device, affecting more than 1 round
then place an item spawner, with any amount of resources
this resource can be wood, gold etc
start the game
once the game has started, pick up the resources and wait for the round to end
once that round 2 starts, you will notice that no resources are kept
Expected Result
resources can be kept throughout rounds
for example if you have 100 mats in round 1, when set to 1.0 you will also have 100 mats in round 2
or if you set it to 0.5, you will instead have 50 mats in round 2
Observed Result
no resources are kept no matter what value the setting is set at.
once the round ends, on the next round you will have 0 resources
notice that this doesnt affect standard items such as consumables or weapons interestingly, Override Keep Items between rounds works as intended.
Platform(s)
PC (but i assume this affects all platforms)
Additional Notes
I am trying to make (and hopefully publish once i meet the requirements) a tactical shooter type map - featuring a unique economy allowing you to save resources between rounds to use tactically.
but its physically impossible for me to make my game, because gold cannot transfer between rounds
please fix
2 posts - 1 participant