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UEFN Bug: Incorrect textures on Disco styled Color Changing Tiles upon reloads

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Reference ID

c94ad711-4d1c-eada-b8a1-39b97fc09734

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Summary

Color Changing Tiles set with the Disco appearance have faulty textures/loading anomalies.

Steps to Reproduce

1.) Launch a session

2.) Place a number of Color Changing Tiles (For example: 121 around the centre of a flat island)

3.) Set their appearance to “Disco”

4.) Push Changes

Expected Result

On reloads or pubishing, the tiles will keep their disco textures without any odd patterns and function as seen in FNC islands.

Observed Result

The tiles revert to the contrete texture (sometimes a darker verient), and spawn with an odd pattern of small white squares specifically around the centre of an island. This isn’t visibly happening in the UEFN window itself, only in the sessions and published islands.

When the same is done on a world in FNC, The tiles work exactly as intended without this issue present at all.

Platform(s)

windows

Island Code

2255-6138-0091

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