Reference ID
832e549a-41a0-38bd-7f6b-5b85d68cd600
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
Explosive device’s Explode() function/event does not grant the kill to the agent if somebody dies because of it
Steps to Reproduce
Place an explosive device, set the player damage to 200, make it explode from an event sent by a player, like a trigger, and make an enemy stay near it.
Expected Result
The explosive device grants the kill to the player that triggered the event
Observed Result
The explosive device doesn’t grant the kill to the player that triggered the event
Platform(s)
All
1 post - 1 participant