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Explode() function does not grant kills to the agent

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Reference ID

832e549a-41a0-38bd-7f6b-5b85d68cd600

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

Explosive device’s Explode() function/event does not grant the kill to the agent if somebody dies because of it

Steps to Reproduce

Place an explosive device, set the player damage to 200, make it explode from an event sent by a player, like a trigger, and make an enemy stay near it.

Expected Result

The explosive device grants the kill to the player that triggered the event

Observed Result

The explosive device doesn’t grant the kill to the player that triggered the event

Platform(s)

All

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