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input_trigger_device breaks movement when binding to release of forward

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Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Character

Summary

I have a verse device with a input_trigger_device reference. I bind to both the pressed and released events and register the character. The input_trigger_device is set to forward positive. I have a print statement when it is pressed/released. Moving around back and forth a few times causes me to be unable to move my character at all. (I think the game might be getting some error as my editor disconnects from the game as well)

Steps to Reproduce

Have chapter 4 movement (not sure if required, just what I have)
Place input_trigger_device in level, set to forward input (forward/back and positive)
Bind to press and release and register player
Move back and forth until character can no longer move

Expected Result

Character should always be able to move

Observed Result

Character gets frozen, and editor typically disconnects from session

Platform(s)

Windows PC

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