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Damage Volume Device - for FFA map

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Hi! I’m trying to create a building in the game area where guns can be purchased trough vending machines. Because its in the game area, players could eventually camp there and get an advantage. Which isnt ideal.

It would be great if there is a way, where I can give the player maybe 30sec in the building to buy and after that the player gets damage, so no one can camp there.

I tried it with the dv-device and timer but I cant figure it out.

Hope someone can help :slight_smile:

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