Currently, when planes hit any static meshes on our map, it doesn’t take any damage and just bounces off of it. Is there a way to change this in order to make it more realistic?
1 post - 1 participant
Currently, when planes hit any static meshes on our map, it doesn’t take any damage and just bounces off of it. Is there a way to change this in order to make it more realistic?
1 post - 1 participant